Merge pull request #1241 from BijanT/master

Implemented Cards: Grave Scrabbler, EbonbladeReaper
This commit is contained in:
LevelX2 2015-09-15 00:02:28 +02:00
commit 83230aebc2
4 changed files with 229 additions and 5 deletions

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package mage.sets.futuresight;
import java.util.UUID;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.keyword.MadnessAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.filter.common.FilterCreatureCard;
import mage.MageInt;
import mage.target.common.TargetCardInGraveyard;
public class GraveScrabbler extends CardImpl{
public GraveScrabbler(UUID ownerId) {
super(ownerId, 86, "Grave Scrabbler", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.expansionSetCode = "FUT";
this.subtype.add("Zombie");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
//Madness {1}{B}
this.addAbility(new MadnessAbility(this, new ManaCostsImpl("{1}{B}")));
//When Grave Scrabbler enters the battlefield, if its madness cost was paid,
//you may return target creature card from a graveyard to its owner's hand.
EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect(), true);
ability.addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card in a graveyard")));
this.addAbility(new ConditionalTriggeredAbility(ability, MadnessAbility.GetCondition(),
"When {this} enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand."));
}
public GraveScrabbler(final GraveScrabbler card){
super(card);
}
@Override
public Card copy() {
return new GraveScrabbler(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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*/
package mage.sets.onslaught;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.LoseHalfLifeEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MorphAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BijanT
*/
public class EbonbladeReaper extends CardImpl{
public EbonbladeReaper(UUID ownerId)
{
super(ownerId, 141, "Ebonblade Reaper", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.expansionSetCode = "ONS";
this.subtype.add("Human");
this.subtype.add("Cleric");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
//Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.
this.addAbility(new AttacksTriggeredAbility(new LoseHalfLifeEffect(), false));
//Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new EbonbladeReaperEffect(), false, true));
//Morph {3}{B}{B}
this.addAbility(new MorphAbility(this, new ManaCostsImpl<>("{3}{B}{B}")));
}
public EbonbladeReaper(final EbonbladeReaper card)
{
super(card);
}
@Override
public Card copy() {
return new EbonbladeReaper(this);
}
}
class EbonbladeReaperEffect extends OneShotEffect
{
public EbonbladeReaperEffect()
{
super(Outcome.Damage);
this.staticText = "that player loses half his or her life, rounded up.";
}
public EbonbladeReaperEffect(final EbonbladeReaperEffect effect)
{
super(effect);
}
@Override
public Effect copy() {
return new EbonbladeReaperEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null) {
Integer amount = (int) Math.ceil(player.getLife() / 2f);
if (amount > 0) {
player.loseLife(amount, game);
}
return true;
}
return false;
}
}