changed how effects are applied for triggered abilities, added test (fixes #7083)

This commit is contained in:
Evan Kranzler 2020-09-29 18:55:51 -04:00
parent 27a4f27727
commit 827ffb5fb2
3 changed files with 26 additions and 1 deletions

View file

@ -0,0 +1,24 @@
package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class HoodedBlightfangTest extends CardTestPlayerBase {
@Test
public void testBowOfNylea() {
addCard(Zone.BATTLEFIELD, playerA, "Hooded Blightfang");
addCard(Zone.BATTLEFIELD, playerA, "Raging Goblin");
addCard(Zone.BATTLEFIELD, playerA, "Bow of Nylea");
attack(1, playerA, "Raging Goblin");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20 + 1);
assertLife(playerB, 20 - 1 - 1);
}
}