fixed issue 103 - this should catch most card logic errors, log the error on the server and trigger a message on the client

This commit is contained in:
BetaSteward 2011-06-17 22:42:04 -04:00
parent 29865e79af
commit 82654f10d5
7 changed files with 44 additions and 5 deletions

View file

@ -141,6 +141,12 @@ public class CallbackClientImpl implements CallbackClient {
panel.hideGame();
}
}
else if (callback.getMethod().equals("gameError")) {
GamePanel panel = frame.getGame(callback.getObjectId());
if (panel != null) {
panel.modalMessage((String) callback.getData());
}
}
else if (callback.getMethod().equals("gameAsk")) {
GameClientMessage message = (GameClientMessage) callback.getData();
GamePanel panel = frame.getGame(callback.getObjectId());