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some changes to ExileSourceCost
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4 changed files with 113 additions and 117 deletions
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@ -1,4 +1,3 @@
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package mage.abilities.costs.common;
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import mage.MageObject;
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@ -6,9 +5,9 @@ import mage.abilities.Ability;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.cards.Card;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.UUID;
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@ -17,46 +16,32 @@ import java.util.UUID;
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*/
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public class ExileSourceCost extends CostImpl {
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private final boolean toUniqueExileZone;
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public ExileSourceCost() {
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this(false);
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}
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/**
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* @param toUniqueExileZone moves the card to a source object dependant
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* unique exile zone, so another effect of the same source object (e.g.
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* Deadeye Navigator) can identify the card
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*/
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public ExileSourceCost(boolean toUniqueExileZone) {
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public ExileSourceCost() {
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this.text = "exile {this}";
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this.toUniqueExileZone = toUniqueExileZone;
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}
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public ExileSourceCost(ExileSourceCost cost) {
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super(cost);
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this.toUniqueExileZone = cost.toUniqueExileZone;
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}
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@Override
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public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
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MageObject sourceObject = ability.getSourceObject(game);
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Player controller = game.getPlayer(controllerId);
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if (controller != null && sourceObject instanceof Card) {
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UUID exileZoneId = null;
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String exileZoneName = "";
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if (toUniqueExileZone) {
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exileZoneId = CardUtil.getExileZoneId(game, ability.getSourceId(), ability.getSourceObjectZoneChangeCounter());
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exileZoneName = sourceObject.getName();
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game.getState().setValue(sourceObject.getId().toString(), ability.getSourceObjectZoneChangeCounter());
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}
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controller.moveCardToExileWithInfo((Card) sourceObject, exileZoneId, exileZoneName, source, game, game.getState().getZone(sourceObject.getId()), true);
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// 117.11. The actions performed when paying a cost may be modified by effects.
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// Even if they are, meaning the actions that are performed don't match the actions
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// that are called for, the cost has still been paid.
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// so return state here is not important because the user indended to exile the target anyway
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paid = true;
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if (controller == null || !(sourceObject instanceof Card)) {
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return paid;
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}
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controller.moveCards((Card) sourceObject, Zone.EXILED, source, game);
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// 117.11. The actions performed when paying a cost may be modified by effects.
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// Even if they are, meaning the actions that are performed don't match the actions
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// that are called for, the cost has still been paid.
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// so return state here is not important because the user indended to exile the target anyway
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paid = true;
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return paid;
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}
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@ -69,5 +54,4 @@ public class ExileSourceCost extends CostImpl {
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public ExileSourceCost copy() {
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return new ExileSourceCost(this);
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}
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}
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