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Fixed a problem with removing player attachments.
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4 changed files with 12 additions and 15 deletions
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@ -112,8 +112,8 @@ public class NecromancyTest extends CardTestPlayerBase {
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addCard(Zone.HAND, playerA, "Disenchant");
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addCard(Zone.GRAVEYARD, playerA, "Craw Wurm");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Necromancy");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Disenchant", "Necromancy");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Necromancy"); // enchanting the Craw Wurm
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Disenchant", "Necromancy"); // if Necromancy leaves, the enchanted creature has to leave too
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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