fixed Nivmagus Elemental being able to infinitely exile copied spells (fixes #4092)

This commit is contained in:
Evan Kranzler 2017-10-10 16:23:03 -04:00
parent bef2137443
commit 80f21132eb
2 changed files with 12 additions and 8 deletions

View file

@ -57,22 +57,21 @@ public class NivmagusElemental extends CardImpl {
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(Predicates.or(
new CardTypePredicate(CardType.INSTANT),
new CardTypePredicate(CardType.SORCERY)));
new CardTypePredicate(CardType.INSTANT),
new CardTypePredicate(CardType.SORCERY)));
}
public NivmagusElemental(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U/R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U/R}");
this.subtype.add(SubType.ELEMENTAL);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)),new ExileFromStackCost(new TargetSpell(filter)));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)), new ExileFromStackCost(new TargetSpell(filter)));
this.addAbility(ability);
}
public NivmagusElemental(final NivmagusElemental card) {