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[TLA] Implement The Earth King
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91
Mage.Sets/src/mage/cards/t/TheEarthKing.java
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91
Mage.Sets/src/mage/cards/t/TheEarthKing.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.PowerPredicate;
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import mage.game.Game;
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import mage.game.permanent.token.BearsCompanionBearToken;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TheEarthKing extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent();
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static {
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filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 3));
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}
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public TheEarthKing(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.NOBLE);
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this.subtype.add(SubType.ALLY);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When The Earth King enters, create a 4/4 green Bear creature token.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new BearsCompanionBearToken())));
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// Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.
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this.addAbility(new AttacksWithCreaturesTriggeredAbility(new TheEarthKingEffect(), 1, filter)
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.setTriggerPhrase("Whenever one or more creatures you control with power 4 or greater attack, "));
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}
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private TheEarthKing(final TheEarthKing card) {
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super(card);
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}
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@Override
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public TheEarthKing copy() {
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return new TheEarthKing(this);
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}
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}
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class TheEarthKingEffect extends OneShotEffect {
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TheEarthKingEffect() {
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super(Outcome.Benefit);
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staticText = "search your library for up to that many basic land cards, " +
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"put them onto the battlefield tapped, then shuffle";
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}
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private TheEarthKingEffect(final TheEarthKingEffect effect) {
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super(effect);
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}
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@Override
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public TheEarthKingEffect copy() {
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return new TheEarthKingEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int count = (Integer) getValue(AttacksWithCreaturesTriggeredAbility.VALUEKEY_NUMBER_ATTACKERS);
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return new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(
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0, count, StaticFilters.FILTER_CARD_BASIC_LANDS
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), true).apply(game, source);
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}
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}
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@ -343,6 +343,8 @@ public final class AvatarTheLastAirbender extends ExpansionSet {
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cards.add(new SetCardInfo("Teo, Spirited Glider", 74, Rarity.UNCOMMON, mage.cards.t.TeoSpiritedGlider.class));
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cards.add(new SetCardInfo("The Boulder, Ready to Rumble", 168, Rarity.UNCOMMON, mage.cards.t.TheBoulderReadyToRumble.class));
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cards.add(new SetCardInfo("The Cave of Two Lovers", 126, Rarity.UNCOMMON, mage.cards.t.TheCaveOfTwoLovers.class));
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cards.add(new SetCardInfo("The Earth King", 172, Rarity.RARE, mage.cards.t.TheEarthKing.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Earth King", 344, Rarity.RARE, mage.cards.t.TheEarthKing.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Fire Nation Drill", 321, Rarity.RARE, mage.cards.t.TheFireNationDrill.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Fire Nation Drill", 98, Rarity.RARE, mage.cards.t.TheFireNationDrill.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Legend of Kuruk", 355, Rarity.MYTHIC, mage.cards.t.TheLegendOfKuruk.class, NON_FULL_USE_VARIOUS));
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