From 80b1d971b58da628d737d40196bdd4db8141a1ce Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Thu, 18 Oct 2012 00:03:42 +0200 Subject: [PATCH] New LoseLifeOpponentsEffect, new dynamicValue SacrificeCostCreaturesPower, update to OpponentsLostLifeCount --- .../common/OpponentsLostLifeCount.java | 9 +- .../common/SacrificeCostCreaturesPower.java | 45 +++++++++ .../common/LoseLifeOpponentsEffect.java | 95 +++++++++++++++++++ 3 files changed, 143 insertions(+), 6 deletions(-) create mode 100644 Mage/src/mage/abilities/dynamicvalue/common/SacrificeCostCreaturesPower.java create mode 100644 Mage/src/mage/abilities/effects/common/LoseLifeOpponentsEffect.java diff --git a/Mage/src/mage/abilities/dynamicvalue/common/OpponentsLostLifeCount.java b/Mage/src/mage/abilities/dynamicvalue/common/OpponentsLostLifeCount.java index b0974300147..456a6ed9cce 100644 --- a/Mage/src/mage/abilities/dynamicvalue/common/OpponentsLostLifeCount.java +++ b/Mage/src/mage/abilities/dynamicvalue/common/OpponentsLostLifeCount.java @@ -49,13 +49,10 @@ public class OpponentsLostLifeCount implements DynamicValue { public int calculate(Game game, UUID controllerId) { PlayerLostLifeWatcher watcher = (PlayerLostLifeWatcher) game.getState().getWatchers().get("PlayerLostLifeWatcher"); - Player you = game.getPlayer(controllerId); - if (watcher != null && you != null) { + if (watcher != null) { int amountLifeLost = 0; - for(UUID opponent: you.getInRange()) { - if (!opponent.equals(controllerId)) { - amountLifeLost += watcher.getLiveLost(opponent); - } + for(UUID opponent: game.getOpponents(controllerId)){ + amountLifeLost += watcher.getLiveLost(opponent); } return amountLifeLost; } diff --git a/Mage/src/mage/abilities/dynamicvalue/common/SacrificeCostCreaturesPower.java b/Mage/src/mage/abilities/dynamicvalue/common/SacrificeCostCreaturesPower.java new file mode 100644 index 00000000000..71cb01559a7 --- /dev/null +++ b/Mage/src/mage/abilities/dynamicvalue/common/SacrificeCostCreaturesPower.java @@ -0,0 +1,45 @@ +package mage.abilities.dynamicvalue.common; + +import mage.abilities.Ability; +import mage.abilities.costs.Cost; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.game.Game; +import mage.game.permanent.Permanent; + +/** + * @author LevelX2 + */ +public class SacrificeCostCreaturesPower implements DynamicValue { + + @Override + public int calculate(Game game, Ability sourceAbility) { + for (Cost cost: sourceAbility.getCosts()) { + if (cost instanceof SacrificeTargetCost) { + SacrificeTargetCost sacrificeCost = (SacrificeTargetCost) cost; + int powerSum = 0; + for (Permanent permanent :sacrificeCost.getPermanents()) { + powerSum += permanent.getPower().getValue(); + } + return powerSum; + } + } + return 0; + } + + @Override + public DynamicValue clone() { + return new SacrificeCostCreaturesPower(); + } + + @Override + public String toString() { + return ""; + } + + + @Override + public String getMessage() { + return "the sacrificed creature's power"; + } +} diff --git a/Mage/src/mage/abilities/effects/common/LoseLifeOpponentsEffect.java b/Mage/src/mage/abilities/effects/common/LoseLifeOpponentsEffect.java new file mode 100644 index 00000000000..2c333405696 --- /dev/null +++ b/Mage/src/mage/abilities/effects/common/LoseLifeOpponentsEffect.java @@ -0,0 +1,95 @@ +/* + * Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.abilities.effects.common; + +import java.util.UUID; +import mage.Constants; +import mage.abilities.Ability; +import mage.abilities.Mode; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.StaticValue; +import mage.abilities.effects.OneShotEffect; +import mage.game.Game; +import mage.players.Player; + +/** + * + * @author LevelX2 + */ +public class LoseLifeOpponentsEffect extends OneShotEffect { + + private DynamicValue amount; + + public LoseLifeOpponentsEffect(int amount) { + this(new StaticValue(amount)); + } + + public LoseLifeOpponentsEffect(DynamicValue amount) { + super(Constants.Outcome.Damage); + this.amount = amount; + staticText = "each opponent loses " + amount + " life"; + } + + public LoseLifeOpponentsEffect(final LoseLifeOpponentsEffect effect) { + super(effect); + this.amount = effect.amount; + } + + @Override + public boolean apply(Game game, Ability source) { + for (UUID opponentId: game.getOpponents(source.getControllerId())) { + Player player = game.getPlayer(opponentId); + if (player != null) { + player.loseLife(amount.calculate(game, source), game); + } + } + return true; + } + + @Override + public LoseLifeOpponentsEffect copy() { + return new LoseLifeOpponentsEffect(this); + } + + @Override + public String getText(Mode mode) { + StringBuilder sb = new StringBuilder(); + String message = amount.getMessage(); + + sb.append("each opponent loses "); + if (message.isEmpty() || !message.equals("1")) { + sb.append(amount).append(" "); + } + sb.append("life"); + if (message.length() > 0) { + sb.append(message.equals("1") || message.startsWith("the ") ? " equal to the number of " : " for each "); + sb.append(message); + } + return sb.toString(); + } +} \ No newline at end of file