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refactor: code clean
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package mage.deck;
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package mage.deck;
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import mage.cards.decks.Constructed;
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import mage.cards.decks.Constructed;
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package mage.player.ai;
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package mage.player.ai;
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import mage.game.Game;
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import mage.game.Game;
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package org.mage.test.cards.abilities.enters;
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package org.mage.test.cards.abilities.enters;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.conditional;
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package org.mage.test.cards.conditional;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.conditional;
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package org.mage.test.cards.conditional;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.continuous;
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package org.mage.test.cards.continuous;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.control;
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package org.mage.test.cards.control;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.HasteAbility;
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package org.mage.test.cards.prevention;
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package org.mage.test.cards.prevention;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.single.ths;
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package org.mage.test.cards.single.ths;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.triggers;
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package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.triggers;
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package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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package org.mage.test.cards.triggers;
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package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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