Color settings removal part 2

This commit is contained in:
emerald000 2015-05-20 01:12:42 -04:00
parent 92c90bdaf2
commit 7f7bb1d09c
1757 changed files with 9 additions and 2079 deletions

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@ -57,8 +57,6 @@ public class CankerAbomination extends CardImpl {
this.subtype.add("Treefolk"); this.subtype.add("Treefolk");
this.subtype.add("Horror"); this.subtype.add("Horror");
this.color.setGreen(true);
this.color.setBlack(true);
this.power = new MageInt(6); this.power = new MageInt(6);
this.toughness = new MageInt(6); this.toughness = new MageInt(6);

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@ -53,8 +53,6 @@ public class CankerousThirst extends CardImpl {
super(ownerId, 116, "Cankerous Thirst", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{B/G}"); super(ownerId, 116, "Cankerous Thirst", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{B/G}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setGreen(true);
this.color.setBlack(true);
// If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. // If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn.
this.getSpellAbility().addEffect(new ConditionalContinuousEffect( this.getSpellAbility().addEffect(new ConditionalContinuousEffect(

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@ -48,8 +48,6 @@ public class CauldronHaze extends CardImpl {
super(ownerId, 84, "Cauldron Haze", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W/B}"); super(ownerId, 84, "Cauldron Haze", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W/B}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlack(true);
this.color.setWhite(true);
// Choose any number of target creatures. Each of those creatures gains persist until end of turn. // Choose any number of target creatures. Each of those creatures gains persist until end of turn.
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(new PersistAbility(), Duration.EndOfTurn, rule)); this.getSpellAbility().addEffect(new GainAbilityTargetEffect(new PersistAbility(), Duration.EndOfTurn, rule));

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@ -52,7 +52,6 @@ public class ChaoticBacklash extends CardImpl {
super(ownerId, 49, "Chaotic Backlash", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{4}{R}"); super(ownerId, 49, "Chaotic Backlash", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{4}{R}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
// Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. // Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
this.getSpellAbility().addEffect(new ChaoticBacklashEffect()); this.getSpellAbility().addEffect(new ChaoticBacklashEffect());

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@ -59,8 +59,6 @@ public class CloutOfTheDominus extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Aura"); this.subtype.add("Aura");
this.color.setRed(true);
this.color.setBlue(true);
// Enchant creature // Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent(); TargetPermanent auraTarget = new TargetCreaturePermanent();

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@ -52,8 +52,6 @@ public class ColdEyedSelkie extends CardImpl {
this.subtype.add("Merfolk"); this.subtype.add("Merfolk");
this.subtype.add("Rogue"); this.subtype.add("Rogue");
this.color.setBlue(true);
this.color.setGreen(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -74,8 +74,6 @@ public class Crackleburr extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -50,8 +50,6 @@ public class CragPuca extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Shapeshifter"); this.subtype.add("Shapeshifter");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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@ -58,7 +58,6 @@ public class CrumblingAshes extends CardImpl {
super(ownerId, 35, "Crumbling Ashes", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}"); super(ownerId, 35, "Crumbling Ashes", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlack(true);
// At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. // At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), TargetController.YOU, false); Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), TargetController.YOU, false);

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@ -57,8 +57,6 @@ public class Doomgape extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setGreen(true);
this.color.setBlack(true);
this.power = new MageInt(10); this.power = new MageInt(10);
this.toughness = new MageInt(10); this.toughness = new MageInt(10);

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@ -49,7 +49,6 @@ public class DreamFracture extends CardImpl {
super(ownerId, 19, "Dream Fracture", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{U}{U}"); super(ownerId, 19, "Dream Fracture", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{U}{U}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlue(true);
// Counter target spell. Its controller draws a card. // Counter target spell. Its controller draws a card.
this.getSpellAbility().addEffect(new DreamFractureEffect()); this.getSpellAbility().addEffect(new DreamFractureEffect());

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@ -62,7 +62,6 @@ public class DreamThief extends CardImpl {
this.subtype.add("Faerie"); this.subtype.add("Faerie");
this.subtype.add("Rogue"); this.subtype.add("Rogue");
this.color.setBlue(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -52,8 +52,6 @@ public class DuergarAssailant extends CardImpl {
this.subtype.add("Dwarf"); this.subtype.add("Dwarf");
this.subtype.add("Soldier"); this.subtype.add("Soldier");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -54,8 +54,6 @@ public class DuergarMineCaptain extends CardImpl {
this.subtype.add("Dwarf"); this.subtype.add("Dwarf");
this.subtype.add("Soldier"); this.subtype.add("Soldier");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -58,8 +58,6 @@ public class EdgeOfTheDivinity extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Aura"); this.subtype.add("Aura");
this.color.setBlack(true);
this.color.setWhite(true);
// Enchant creature // Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent(); TargetPermanent auraTarget = new TargetCreaturePermanent();

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@ -58,7 +58,6 @@ public class EndlessHorizons extends CardImpl {
super(ownerId, 4, "Endless Horizons", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}"); super(ownerId, 4, "Endless Horizons", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setWhite(true);
// When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. // When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.
this.addAbility(new EntersBattlefieldTriggeredAbility(new EndlessHorizonsEffect(), false)); this.addAbility(new EntersBattlefieldTriggeredAbility(new EndlessHorizonsEffect(), false));

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@ -55,7 +55,6 @@ public class Endure extends CardImpl {
super(ownerId, 5, "Endure", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{W}{W}"); super(ownerId, 5, "Endure", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{W}{W}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setWhite(true);
// Prevent all damage that would be dealt to you and permanents you control this turn. // Prevent all damage that would be dealt to you and permanents you control this turn.
this.getSpellAbility().addEffect(new PreventAllDamageToAllEffect(Duration.EndOfTurn, filter)); this.getSpellAbility().addEffect(new PreventAllDamageToAllEffect(Duration.EndOfTurn, filter));

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@ -68,8 +68,6 @@ public class Evershrike extends CardImpl {
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -60,8 +60,6 @@ public class FavorOfTheOverbeing extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Aura"); this.subtype.add("Aura");
this.color.setBlue(true);
this.color.setGreen(true);
// Enchant creature // Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent(); TargetPermanent auraTarget = new TargetCreaturePermanent();

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@ -61,7 +61,6 @@ public class FieryBombardment extends CardImpl {
super(ownerId, 52, "Fiery Bombardment", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}"); super(ownerId, 52, "Fiery Bombardment", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
// Chroma - {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. // Chroma - {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.
Effect effect = new FieryBombardmentEffect(); Effect effect = new FieryBombardmentEffect();

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@ -64,8 +64,6 @@ public class FigureOfDestiny extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Kithkin"); this.subtype.add("Kithkin");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -57,8 +57,6 @@ public class FireAtWill extends CardImpl {
super(ownerId, 140, "Fire at Will", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R/W}{R/W}{R/W}"); super(ownerId, 140, "Fire at Will", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R/W}{R/W}{R/W}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
this.color.setWhite(true);
// Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. // Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
this.getSpellAbility().addEffect(new DamageMultiEffect(3)); this.getSpellAbility().addEffect(new DamageMultiEffect(3));

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@ -61,8 +61,6 @@ public class GiftOfTheDeity extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Aura"); this.subtype.add("Aura");
this.color.setGreen(true);
this.color.setBlack(true);
// Enchant creature // Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent(); TargetPermanent auraTarget = new TargetCreaturePermanent();

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@ -64,7 +64,6 @@ public class GlenElendraArchmage extends CardImpl {
this.subtype.add("Faerie"); this.subtype.add("Faerie");
this.subtype.add("Wizard"); this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -53,8 +53,6 @@ public class GrazingKelpie extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Beast"); this.subtype.add("Beast");
this.color.setBlue(true);
this.color.setGreen(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -50,7 +50,6 @@ public class HallowedBurial extends CardImpl {
super(ownerId, 7, "Hallowed Burial", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{W}{W}"); super(ownerId, 7, "Hallowed Burial", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{W}{W}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setWhite(true);
// Put all creatures on the bottom of their owners' libraries. // Put all creatures on the bottom of their owners' libraries.
this.getSpellAbility().addEffect(new HallowedBurialEffect()); this.getSpellAbility().addEffect(new HallowedBurialEffect());

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@ -45,8 +45,6 @@ public class HarvestGwyllion extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Hag"); this.subtype.add("Hag");
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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@ -60,7 +60,6 @@ public class HatchetBully extends CardImpl {
this.subtype.add("Goblin"); this.subtype.add("Goblin");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -53,7 +53,6 @@ public class Hateflayer extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setRed(true);
this.power = new MageInt(5); this.power = new MageInt(5);
this.toughness = new MageInt(5); this.toughness = new MageInt(5);

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@ -46,8 +46,6 @@ public class HearthfireHobgoblin extends CardImpl {
this.subtype.add("Goblin"); this.subtype.add("Goblin");
this.subtype.add("Soldier"); this.subtype.add("Soldier");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -59,7 +59,6 @@ public class HeartlashCinder extends CardImpl {
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -56,7 +56,6 @@ public class HelixPinnacle extends CardImpl {
super(ownerId, 68, "Helix Pinnacle", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{G}"); super(ownerId, 68, "Helix Pinnacle", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{G}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setGreen(true);
// Shroud // Shroud
this.addAbility(ShroudAbility.getInstance()); this.addAbility(ShroudAbility.getInstance());

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@ -47,8 +47,6 @@ public class HobgoblinDragoon extends CardImpl {
this.subtype.add("Goblin"); this.subtype.add("Goblin");
this.subtype.add("Knight"); this.subtype.add("Knight");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -62,7 +62,6 @@ public class HotheadedGiant extends CardImpl {
this.subtype.add("Giant"); this.subtype.add("Giant");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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@ -48,7 +48,6 @@ public class IdleThoughts extends CardImpl {
super(ownerId, 23, "Idle Thoughts", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}"); super(ownerId, 23, "Idle Thoughts", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlue(true);
// {2}: Draw a card if you have no cards in hand. // {2}: Draw a card if you have no cards in hand.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ConditionalOneShotEffect( this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ConditionalOneShotEffect(

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@ -75,7 +75,6 @@ public class ImpelledGiant extends CardImpl {
this.subtype.add("Giant"); this.subtype.add("Giant");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -58,7 +58,6 @@ public class IndigoFaerie extends CardImpl {
this.subtype.add("Faerie"); this.subtype.add("Faerie");
this.subtype.add("Wizard"); this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -47,8 +47,6 @@ public class InsideOut extends CardImpl {
super(ownerId, 103, "Inside Out", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U/R}"); super(ownerId, 103, "Inside Out", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U/R}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
this.color.setBlue(true);
// Switch target creature's power and toughness until end of turn. // Switch target creature's power and toughness until end of turn.
this.getSpellAbility().addEffect(new SwitchPowerToughnessTargetEffect(Duration.EndOfTurn)); this.getSpellAbility().addEffect(new SwitchPowerToughnessTargetEffect(Duration.EndOfTurn));

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@ -53,7 +53,6 @@ public class Inundate extends CardImpl {
super(ownerId, 25, "Inundate", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{U}{U}{U}"); super(ownerId, 25, "Inundate", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{U}{U}{U}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlue(true);
// Return all nonblue creatures to their owners' hands. // Return all nonblue creatures to their owners' hands.
this.getSpellAbility().addEffect(new ReturnToHandFromBattlefieldAllEffect(filter)); this.getSpellAbility().addEffect(new ReturnToHandFromBattlefieldAllEffect(filter));

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@ -61,8 +61,6 @@ public class InvertTheSkies extends CardImpl {
super(ownerId, 155, "Invert the Skies", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{G/U}"); super(ownerId, 155, "Invert the Skies", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{G/U}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlue(true);
this.color.setGreen(true);
// Creatures your opponents control lose flying until end of turn if {G} was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to cast it. // Creatures your opponents control lose flying until end of turn if {G} was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to cast it.
this.getSpellAbility().addEffect(new ConditionalContinuousEffect( this.getSpellAbility().addEffect(new ConditionalContinuousEffect(

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@ -62,7 +62,6 @@ public class KithkinSpellduster extends CardImpl {
this.subtype.add("Kithkin"); this.subtype.add("Kithkin");
this.subtype.add("Wizard"); this.subtype.add("Wizard");
this.color.setWhite(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -56,7 +56,6 @@ public class KithkinZealot extends CardImpl {
this.subtype.add("Kithkin"); this.subtype.add("Kithkin");
this.subtype.add("Cleric"); this.subtype.add("Cleric");
this.color.setWhite(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -66,7 +66,6 @@ public class LightFromWithin extends CardImpl {
super(ownerId, 10, "Light from Within", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}"); super(ownerId, 10, "Light from Within", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setWhite(true);
// Chroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost. // Chroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Effect effect = new LightFromWithinEffect(); Effect effect = new LightFromWithinEffect();

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@ -46,7 +46,6 @@ public class LingeringTormentor extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.color.setBlack(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -63,7 +63,6 @@ public class MarshdrinkerGiant extends CardImpl {
this.subtype.add("Giant"); this.subtype.add("Giant");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.color.setGreen(true);
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -65,7 +65,6 @@ public class MerrowBonegnawer extends CardImpl {
this.subtype.add("Merfolk"); this.subtype.add("Merfolk");
this.subtype.add("Rogue"); this.subtype.add("Rogue");
this.color.setBlack(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -75,8 +75,6 @@ public class MindwrackLiege extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Horror"); this.subtype.add("Horror");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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@ -66,8 +66,6 @@ public class MirrorSheen extends CardImpl {
super(ownerId, 105, "Mirror Sheen", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{U/R}{U/R}"); super(ownerId, 105, "Mirror Sheen", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{U/R}{U/R}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
this.color.setBlue(true);
// {1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. // {1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MirrorSheenEffect(), new ManaCostsImpl("{1}{U/R}{U/R}")); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MirrorSheenEffect(), new ManaCostsImpl("{1}{U/R}{U/R}"));

View file

@ -58,8 +58,6 @@ public class Moonhold extends CardImpl {
super(ownerId, 143, "Moonhold", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{R/W}"); super(ownerId, 143, "Moonhold", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{R/W}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
this.color.setWhite(true);
// Target player can't play land cards this turn if {R} was spent to cast Moonhold and can't play creature cards this turn if {W} was spent to cast it. // Target player can't play land cards this turn if {R} was spent to cast Moonhold and can't play creature cards this turn if {W} was spent to cast it.
ContinuousRuleModifyingEffect effect = new MoonholdEffect(); ContinuousRuleModifyingEffect effect = new MoonholdEffect();

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@ -55,7 +55,6 @@ public class Necroskitter extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setBlack(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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@ -52,7 +52,6 @@ public class NeedleSpecter extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Specter"); this.subtype.add("Specter");
this.color.setBlack(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -59,7 +59,6 @@ public class NettleSentinel extends CardImpl {
this.subtype.add("Elf"); this.subtype.add("Elf");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.color.setGreen(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -59,7 +59,6 @@ public class NightmareIncursion extends CardImpl {
super(ownerId, 40, "Nightmare Incursion", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{B}"); super(ownerId, 40, "Nightmare Incursion", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{B}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlack(true);
// Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library. // Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
Effect effect = new NightmareIncursionEffect(); Effect effect = new NightmareIncursionEffect();

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@ -45,8 +45,6 @@ public class NipGwyllion extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Hag"); this.subtype.add("Hag");
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -51,8 +51,6 @@ public class NobilisOfWar extends CardImpl {
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.subtype.add("Avatar"); this.subtype.add("Avatar");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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@ -60,8 +60,6 @@ public class NoggleBandit extends CardImpl {
this.subtype.add("Noggle"); this.subtype.add("Noggle");
this.subtype.add("Rogue"); this.subtype.add("Rogue");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -61,8 +61,6 @@ public class Nucklavee extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Beast"); this.subtype.add("Beast");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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@ -55,7 +55,6 @@ public class OutrageShaman extends CardImpl {
this.subtype.add("Goblin"); this.subtype.add("Goblin");
this.subtype.add("Shaman"); this.subtype.add("Shaman");
this.color.setRed(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -55,8 +55,6 @@ public class OverbeingOfMyth extends CardImpl {
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.subtype.add("Avatar"); this.subtype.add("Avatar");
this.color.setBlue(true);
this.color.setGreen(true);
this.power = new MageInt(0); this.power = new MageInt(0);
this.toughness = new MageInt(0); this.toughness = new MageInt(0);

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@ -53,7 +53,6 @@ public class PatrolSignaler extends CardImpl {
this.subtype.add("Kithkin"); this.subtype.add("Kithkin");
this.subtype.add("Soldier"); this.subtype.add("Soldier");
this.color.setWhite(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -54,7 +54,6 @@ public class PhosphorescentFeast extends CardImpl {
super(ownerId, 72, "Phosphorescent Feast", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{G}{G}{G}"); super(ownerId, 72, "Phosphorescent Feast", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{G}{G}{G}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setGreen(true);
// Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. // Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Effect effect = new PhosphorescentFeastEffect(); Effect effect = new PhosphorescentFeastEffect();

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@ -56,7 +56,6 @@ public class Primalcrux extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setGreen(true);
this.power = new MageInt(0); this.power = new MageInt(0);
this.toughness = new MageInt(0); this.toughness = new MageInt(0);

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@ -53,8 +53,6 @@ public class PyrrhicRevival extends CardImpl {
super(ownerId, 93, "Pyrrhic Revival", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{W/B}{W/B}{W/B}"); super(ownerId, 93, "Pyrrhic Revival", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{W/B}{W/B}{W/B}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlack(true);
this.color.setWhite(true);
// Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it. // Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it.
this.getSpellAbility().addEffect(new PyrrhicRevivalEffect()); this.getSpellAbility().addEffect(new PyrrhicRevivalEffect());

View file

@ -55,8 +55,6 @@ public class Quillspike extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Beast"); this.subtype.add("Beast");
this.color.setGreen(true);
this.color.setBlack(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -61,7 +61,6 @@ public class RazorfinAbolisher extends CardImpl {
this.subtype.add("Merfolk"); this.subtype.add("Merfolk");
this.subtype.add("Wizard"); this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -56,7 +56,6 @@ public class RegalForce extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setGreen(true);
this.power = new MageInt(5); this.power = new MageInt(5);
this.toughness = new MageInt(5); this.toughness = new MageInt(5);

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@ -55,7 +55,6 @@ public class RekindledFlame extends CardImpl {
super(ownerId, 61, "Rekindled Flame", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{2}{R}{R}"); super(ownerId, 61, "Rekindled Flame", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{2}{R}{R}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
// Rekindled Flame deals 4 damage to target creature or player. // Rekindled Flame deals 4 damage to target creature or player.
this.getSpellAbility().addEffect(new DamageTargetEffect(4)); this.getSpellAbility().addEffect(new DamageTargetEffect(4));

View file

@ -46,8 +46,6 @@ public class RendclawTrow extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Troll"); this.subtype.add("Troll");
this.color.setGreen(true);
this.color.setBlack(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -51,8 +51,6 @@ public class RestlessApparition extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -77,8 +77,6 @@ public class RiseOfTheHobgoblins extends CardImpl {
super(ownerId, 145, "Rise of the Hobgoblins", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{R/W}{R/W}"); super(ownerId, 145, "Rise of the Hobgoblins", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{R/W}{R/W}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
this.color.setWhite(true);
// When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. // When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
this.addAbility(new EntersBattlefieldTriggeredAbility(new RiseOfTheHobgoblinsEffect())); this.addAbility(new EntersBattlefieldTriggeredAbility(new RiseOfTheHobgoblinsEffect()));

View file

@ -56,7 +56,6 @@ public class SanityGrinding extends CardImpl {
super(ownerId, 29, "Sanity Grinding", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{U}{U}{U}"); super(ownerId, 29, "Sanity Grinding", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{U}{U}{U}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlue(true);
// Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order. // Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.
this.getSpellAbility().addEffect(new SanityGrindingEffect()); this.getSpellAbility().addEffect(new SanityGrindingEffect());

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@ -58,8 +58,6 @@ public class SaplingOfColfenor extends CardImpl {
this.subtype.add("Treefolk"); this.subtype.add("Treefolk");
this.subtype.add("Shaman"); this.subtype.add("Shaman");
this.color.setGreen(true);
this.color.setBlack(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(5); this.toughness = new MageInt(5);

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@ -62,8 +62,6 @@ public class ScourgeOfTheNobilis extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Aura"); this.subtype.add("Aura");
this.color.setRed(true);
this.color.setWhite(true);
// Enchant creature // Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent(); TargetPermanent auraTarget = new TargetCreaturePermanent();

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@ -77,8 +77,6 @@ public class ShrewdHatchling extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(6); this.power = new MageInt(6);
this.toughness = new MageInt(6); this.toughness = new MageInt(6);

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@ -45,8 +45,6 @@ public class SlipperyBogle extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Beast"); this.subtype.add("Beast");
this.color.setBlue(true);
this.color.setGreen(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -50,8 +50,6 @@ public class Snakeform extends CardImpl {
super(ownerId, 161, "Snakeform", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{G/U}"); super(ownerId, 161, "Snakeform", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{G/U}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlue(true);
this.color.setGreen(true);
// Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. // Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Effect effect = new BecomesCreatureTargetEffect(new SnakeToken(), true, false, Duration.EndOfTurn); Effect effect = new BecomesCreatureTargetEffect(new SnakeToken(), true, false, Duration.EndOfTurn);

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@ -64,7 +64,6 @@ public class SootImp extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Imp"); this.subtype.add("Imp");
this.color.setBlack(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -72,7 +72,6 @@ public class SoulReap extends CardImpl {
super(ownerId, 44, "Soul Reap", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}"); super(ownerId, 44, "Soul Reap", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlack(true);
// Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn. // Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
this.getSpellAbility().addEffect(new DestroyTargetEffect()); this.getSpellAbility().addEffect(new DestroyTargetEffect());

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@ -51,7 +51,6 @@ public class SpiritOfTheHearth extends CardImpl {
this.subtype.add("Cat"); this.subtype.add("Cat");
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.color.setWhite(true);
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(5); this.toughness = new MageInt(5);

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@ -53,8 +53,6 @@ public class Spitemare extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -56,7 +56,6 @@ public class SpringjackShepherd extends CardImpl {
this.subtype.add("Kithkin"); this.subtype.add("Kithkin");
this.subtype.add("Wizard"); this.subtype.add("Wizard");
this.color.setWhite(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -46,8 +46,6 @@ public class StalkerHag extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Hag"); this.subtype.add("Hag");
this.color.setGreen(true);
this.color.setBlack(true);
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -65,8 +65,6 @@ public class StillmoonCavalier extends CardImpl {
this.subtype.add("Zombie"); this.subtype.add("Zombie");
this.subtype.add("Knight"); this.subtype.add("Knight");
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -49,7 +49,6 @@ public class SyphonLife extends CardImpl {
super(ownerId, 46, "Syphon Life", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{1}{B}{B}"); super(ownerId, 46, "Syphon Life", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{1}{B}{B}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlack(true);
// Target player loses 2 life and you gain 2 life. // Target player loses 2 life and you gain 2 life.
this.getSpellAbility().addEffect(new LoseLifeTargetEffect(2)); this.getSpellAbility().addEffect(new LoseLifeTargetEffect(2));

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@ -56,7 +56,6 @@ public class TalarasBane extends CardImpl {
super(ownerId, 47, "Talara's Bane", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}"); super(ownerId, 47, "Talara's Bane", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setBlack(true);
// Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card. // Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card.
this.getSpellAbility().addEffect(new TalarasBaneEffect()); this.getSpellAbility().addEffect(new TalarasBaneEffect());

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@ -63,7 +63,6 @@ public class TalarasBattalion extends CardImpl {
this.subtype.add("Elf"); this.subtype.add("Elf");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.color.setGreen(true);
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -56,7 +56,6 @@ public class Thunderblust extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setRed(true);
this.power = new MageInt(7); this.power = new MageInt(7);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -51,7 +51,6 @@ public class TillingTreefolk extends CardImpl {
this.subtype.add("Treefolk"); this.subtype.add("Treefolk");
this.subtype.add("Druid"); this.subtype.add("Druid");
this.color.setGreen(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -46,8 +46,6 @@ public class TrapjawKelpie extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Beast"); this.subtype.add("Beast");
this.color.setBlue(true);
this.color.setGreen(true);
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);

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@ -55,7 +55,6 @@ public class UmbraStalker extends CardImpl {
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.subtype.add("Elemental"); this.subtype.add("Elemental");
this.color.setBlack(true);
this.power = new MageInt(0); this.power = new MageInt(0);
this.toughness = new MageInt(0); this.toughness = new MageInt(0);

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@ -62,8 +62,6 @@ public class UnnervingAssault extends CardImpl {
super(ownerId, 114, "Unnerving Assault", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{U/R}"); super(ownerId, 114, "Unnerving Assault", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{U/R}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
this.color.setBlue(true);
// Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. // Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it.
this.getSpellAbility().addEffect(new ConditionalContinuousEffect( this.getSpellAbility().addEffect(new ConditionalContinuousEffect(

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@ -54,7 +54,6 @@ public class UnwillingRecruit extends CardImpl {
super(ownerId, 64, "Unwilling Recruit", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{X}{R}{R}{R}"); super(ownerId, 64, "Unwilling Recruit", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{X}{R}{R}{R}");
this.expansionSetCode = "EVE"; this.expansionSetCode = "EVE";
this.color.setRed(true);
// Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. // Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
this.getSpellAbility().addEffect(new UnwillingRecruitEffect()); this.getSpellAbility().addEffect(new UnwillingRecruitEffect());

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@ -53,7 +53,6 @@ public class WakeThrasher extends CardImpl {
this.subtype.add("Merfolk"); this.subtype.add("Merfolk");
this.subtype.add("Soldier"); this.subtype.add("Soldier");
this.color.setBlue(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);

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@ -48,7 +48,6 @@ public class Carnophage extends CardImpl {
this.expansionSetCode = "EXO"; this.expansionSetCode = "EXO";
this.subtype.add("Zombie"); this.subtype.add("Zombie");
this.color.setBlack(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -49,7 +49,6 @@ public class Cartographer extends CardImpl {
this.expansionSetCode = "EXO"; this.expansionSetCode = "EXO";
this.subtype.add("Human"); this.subtype.add("Human");
this.color.setGreen(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -54,7 +54,6 @@ public class CatBurglar extends CardImpl {
this.subtype.add("Rogue"); this.subtype.add("Rogue");
this.subtype.add("Minion"); this.subtype.add("Minion");
this.color.setBlack(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);

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@ -50,7 +50,6 @@ public class Convalescence extends CardImpl {
super(ownerId, 5, "Convalescence", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}"); super(ownerId, 5, "Convalescence", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.expansionSetCode = "EXO"; this.expansionSetCode = "EXO";
this.color.setWhite(true);
// At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. // At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new ConvalescenceEffect(), TargetController.YOU, false)); this.addAbility(new BeginningOfUpkeepTriggeredAbility(new ConvalescenceEffect(), TargetController.YOU, false));

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@ -47,7 +47,6 @@ public class CullingTheWeak extends CardImpl {
super(ownerId, 55, "Culling the Weak", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{B}"); super(ownerId, 55, "Culling the Weak", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{B}");
this.expansionSetCode = "EXO"; this.expansionSetCode = "EXO";
this.color.setBlack(true);
// As an additional cost to cast Culling the Weak, sacrifice a creature. // As an additional cost to cast Culling the Weak, sacrifice a creature.
this.getSpellAbility().addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("a creature")))); this.getSpellAbility().addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("a creature"))));

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@ -59,7 +59,6 @@ public class EntropicSpecter extends CardImpl {
this.subtype.add("Specter"); this.subtype.add("Specter");
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.color.setBlack(true);
this.power = new MageInt(0); this.power = new MageInt(0);
this.toughness = new MageInt(0); this.toughness = new MageInt(0);

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@ -51,7 +51,6 @@ public class Ephemeron extends CardImpl {
this.expansionSetCode = "EXO"; this.expansionSetCode = "EXO";
this.subtype.add("Illusion"); this.subtype.add("Illusion");
this.color.setBlue(true);
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);

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