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* Fixed a bug introduced with TargetSource() fix.
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2 changed files with 6 additions and 10 deletions
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@ -64,8 +64,6 @@ public class HarmsWayRedirectDamageTest extends CardTestPlayerBase {
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* Tests redirecting from triggered ability
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*/
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@Test
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// This test doesn't work in test framework but the test case works fine in real game
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// -- this is because of no possibility to ask AI to play spell when triggered is in the stack
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public void testRedirectTriggeredAbilityDamage() {
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addCard(Zone.HAND, playerA, "Lightning Bolt");
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// The next 2 damage that a source of your choice would deal to you and/or permanents
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