From 7f58582f8d6a64a18e93a71b30d10cd3d6536a2d Mon Sep 17 00:00:00 2001 From: theelk801 Date: Mon, 2 Sep 2024 12:06:04 -0400 Subject: [PATCH] [DSK] Implement Glimmer Seeker --- Mage.Sets/src/mage/cards/g/GlimmerSeeker.java | 54 ++++++++++++++++++ .../src/mage/sets/DuskmournHouseOfHorror.java | 1 + .../abilityword/SurvivalAbility.java | 56 +++++++++++++++++++ .../main/java/mage/constants/AbilityWord.java | 1 + .../game/permanent/token/GlimmerToken.java | 30 ++++++++++ 5 files changed, 142 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/g/GlimmerSeeker.java create mode 100644 Mage/src/main/java/mage/abilities/abilityword/SurvivalAbility.java create mode 100644 Mage/src/main/java/mage/game/permanent/token/GlimmerToken.java diff --git a/Mage.Sets/src/mage/cards/g/GlimmerSeeker.java b/Mage.Sets/src/mage/cards/g/GlimmerSeeker.java new file mode 100644 index 00000000000..30f34ead836 --- /dev/null +++ b/Mage.Sets/src/mage/cards/g/GlimmerSeeker.java @@ -0,0 +1,54 @@ +package mage.cards.g; + +import mage.MageInt; +import mage.abilities.abilityword.SurvivalAbility; +import mage.abilities.condition.Condition; +import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; +import mage.abilities.decorator.ConditionalOneShotEffect; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.DrawCardSourceControllerEffect; +import mage.abilities.hint.ConditionHint; +import mage.abilities.hint.Hint; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.filter.common.FilterControlledCreaturePermanent; +import mage.game.permanent.token.GlimmerToken; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class GlimmerSeeker extends CardImpl { + + private static final Condition condition + = new PermanentsOnTheBattlefieldCondition(new FilterControlledCreaturePermanent(SubType.GLIMMER)); + private static final Hint hint = new ConditionHint(condition, "You control a Glimmer creature"); + + public GlimmerSeeker(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.SURVIVOR); + this.power = new MageInt(3); + this.toughness = new MageInt(3); + + // Survival -- At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. + this.addAbility(new SurvivalAbility(new ConditionalOneShotEffect( + new CreateTokenEffect(new GlimmerToken()), new DrawCardSourceControllerEffect(1), + condition, "draw a card if you control a Glimmer creature. " + + "If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token" + )).addHint(hint)); + } + + private GlimmerSeeker(final GlimmerSeeker card) { + super(card); + } + + @Override + public GlimmerSeeker copy() { + return new GlimmerSeeker(this); + } +} diff --git a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java index 474c213b7af..70f6bfb06ad 100644 --- a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java +++ b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java @@ -35,6 +35,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet { cards.add(new SetCardInfo("Fear of Lost Teeth", 97, Rarity.COMMON, mage.cards.f.FearOfLostTeeth.class)); cards.add(new SetCardInfo("Fear of Missing Out", 136, Rarity.RARE, mage.cards.f.FearOfMissingOut.class)); cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS)); + cards.add(new SetCardInfo("Glimmer Seeker", 14, Rarity.UNCOMMON, mage.cards.g.GlimmerSeeker.class)); cards.add(new SetCardInfo("Island", 273, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Leyline of Hope", 18, Rarity.RARE, mage.cards.l.LeylineOfHope.class)); cards.add(new SetCardInfo("Mountain", 275, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS)); diff --git a/Mage/src/main/java/mage/abilities/abilityword/SurvivalAbility.java b/Mage/src/main/java/mage/abilities/abilityword/SurvivalAbility.java new file mode 100644 index 00000000000..b3fffc933ee --- /dev/null +++ b/Mage/src/main/java/mage/abilities/abilityword/SurvivalAbility.java @@ -0,0 +1,56 @@ +package mage.abilities.abilityword; + +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.Effect; +import mage.constants.AbilityWord; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; + +import java.util.Optional; + +/** + * TODO: This should only trigger on the second main phase, this is part of a larger refactor that has to be done + * + * @author TheElk801 + */ +public class SurvivalAbility extends TriggeredAbilityImpl { + + public SurvivalAbility(Effect effect) { + this(effect, false); + } + + public SurvivalAbility(Effect effect, boolean optional) { + super(Zone.BATTLEFIELD, effect, optional); + setTriggerPhrase("At the beginning of your second main phase, if {this} is tapped, "); + setAbilityWord(AbilityWord.SURVIVOR); + } + + private SurvivalAbility(final SurvivalAbility ability) { + super(ability); + } + + @Override + public SurvivalAbility copy() { + return new SurvivalAbility(this); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.POSTCOMBAT_MAIN_PHASE_PRE; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + return game.isActivePlayer(getControllerId()); + } + + @Override + public boolean checkInterveningIfClause(Game game) { + return Optional + .ofNullable(getSourcePermanentIfItStillExists(game)) + .map(Permanent::isTapped) + .orElse(false); + } +} diff --git a/Mage/src/main/java/mage/constants/AbilityWord.java b/Mage/src/main/java/mage/constants/AbilityWord.java index 084647a962e..ce9ffb49ca4 100644 --- a/Mage/src/main/java/mage/constants/AbilityWord.java +++ b/Mage/src/main/java/mage/constants/AbilityWord.java @@ -55,6 +55,7 @@ public enum AbilityWord { SECRET_COUNCIL("Secret council"), SPELL_MASTERY("Spell mastery"), STRIVE("Strive"), + SURVIVOR("Survivor"), SWEEP("Sweep"), TEMPTING_OFFER("Tempting offer"), THRESHOLD("Threshold"), diff --git a/Mage/src/main/java/mage/game/permanent/token/GlimmerToken.java b/Mage/src/main/java/mage/game/permanent/token/GlimmerToken.java new file mode 100644 index 00000000000..faacb6e3290 --- /dev/null +++ b/Mage/src/main/java/mage/game/permanent/token/GlimmerToken.java @@ -0,0 +1,30 @@ +package mage.game.permanent.token; + +import mage.MageInt; +import mage.constants.CardType; +import mage.constants.SubType; + +/** + * @author TheElk801 + */ +public final class GlimmerToken extends TokenImpl { + + public GlimmerToken() { + super("Glimmer Token", "1/1 white Glimmer enchantment creature token"); + cardType.add(CardType.ENCHANTMENT); + cardType.add(CardType.CREATURE); + color.setWhite(true); + subtype.add(SubType.GLIMMER); + power = new MageInt(1); + toughness = new MageInt(1); + } + + private GlimmerToken(final GlimmerToken token) { + super(token); + } + + @Override + public GlimmerToken copy() { + return new GlimmerToken(this); + } +}