* Fixed that the color of cards cast face dwon and later turned face up was not set.

This commit is contained in:
LevelX2 2016-11-20 22:34:12 +01:00
parent 2eeabe2f01
commit 7daa476542
3 changed files with 70 additions and 2 deletions

View file

@ -288,7 +288,7 @@ public class ZonesHandler {
private static Card takeAttributesFromSpell(Card card, ZoneChangeEvent event, Game game) {
if (Zone.STACK.equals(event.getFromZone())) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null) {
if (spell != null && !spell.isFaceDown(game)) {
boolean doCopy = false;
if (!card.getColor(game).equals(spell.getColor(game))) {
doCopy = true;