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* Fixed a bug that if copied spells should be shuffled into the library the original spell was removed from the stack.
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5 changed files with 123 additions and 41 deletions
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@ -1,16 +1,16 @@
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/*
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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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@ -20,7 +20,7 @@
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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@ -49,7 +49,9 @@ public class RedSunsZenith extends CardImpl {
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super(ownerId, 74, "Red Sun's Zenith", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{R}");
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this.expansionSetCode = "MBS";
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// Red Sun's Zenith deals X damage to target creature or player.
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// If a creature dealt damage this way would die this turn, exile it instead.
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// Shuffle Red Sun's Zenith into its owner's library.
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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this.getSpellAbility().addEffect(new DamageTargetEffect(new ManacostVariableValue()));
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this.getSpellAbility().addEffect(new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn));
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