* Fixed a bug that if copied spells should be shuffled into the library the original spell was removed from the stack.

This commit is contained in:
LevelX2 2015-10-19 22:36:28 +02:00
parent f72ec06ecd
commit 7c35a69360
5 changed files with 123 additions and 41 deletions

View file

@ -1,16 +1,16 @@
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@ -20,7 +20,7 @@
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@ -49,7 +49,9 @@ public class RedSunsZenith extends CardImpl {
super(ownerId, 74, "Red Sun's Zenith", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{R}");
this.expansionSetCode = "MBS";
// Red Sun's Zenith deals X damage to target creature or player.
// If a creature dealt damage this way would die this turn, exile it instead.
// Shuffle Red Sun's Zenith into its owner's library.
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
this.getSpellAbility().addEffect(new DamageTargetEffect(new ManacostVariableValue()));
this.getSpellAbility().addEffect(new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn));