[MSC] add set

This commit is contained in:
theelk801 2025-12-09 16:06:36 -05:00
parent 4939fc5816
commit 7bae541245
5 changed files with 29 additions and 0 deletions

View file

@ -192,6 +192,7 @@ March of the Machine|MarchOfTheMachine|
March of the Machine Commander|MarchOfTheMachineCommander|
March of the Machine: The Aftermath|MarchOfTheMachineTheAftermath|
Marvel Super Heroes|MarvelSuperHeroes|
Marvel Super Heroes Commander|MarvelSuperHeroesCommander|
Mercadian Masques|MercadianMasques|
Mirage|Mirage|
Mirrodin|Mirrodin|

View file

@ -60979,3 +60979,7 @@ Bruce Banner|Marvel Super Heroes|390|M|{U}|Legendary Creature - Human Scientist
The Incredible Hulk|Marvel Super Heroes|390|M|{2}{R}{R}{G}{G}|1/1 Creature|8|8|Reach, trample$Enrage -- Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase.|
Namor the Sub-Mariner|Marvel Super Heroes|391|M|{1}{U}{U}|Legendary Creature - Mutant Merfolk Villain|*|4|Flying$Namor's power is equal to the number of Merfolk you control.$Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.|
Doctor Doom|Marvel Super Heroes|394|M|{4}{B}{B}|Legendary Creature - Human Scientist Villain|3|3|When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.$As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.$At the beginning of your end step, you draw a card and lose 1 life.|
Invisible Woman|Marvel Super Heroes Commander|1|M|{2}{W}|Legendary Creature - Human Hero|3|3|At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach.$Whenever you attack, you may pay {R}{G}{W}{U}. When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.|
Mister Fantastic|Marvel Super Heroes Commander|2|M|{2}{U}|Legendary Creature - Human Scientist Hero|2|4|Vigilance, reach$At the beginning of combat on your turn, if you've cast a noncreature spell this turn, draw a card.${R}{G}{W}{U}, {T}: Copy target triggered ability you control twice. You may choose new targets for the copies.|
Human Torch|Marvel Super Heroes Commander|3|M|{3}{R}|Legendary Creature - Human Hero|3|2|At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn.$Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.|
The Thing|Marvel Super Heroes Commander|4|M|{5}{G}|Legendary Creature - Human Hero|5|5|Trample$At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing.$Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the number of each kind of counter on any number of target permanents you control.|

View file

@ -179,6 +179,7 @@ Magic: The Gathering-Commander|CMD|
Magic: The Gathering-Conspiracy|CNS|
Media Inserts|MBP|
Marvel Super Heroes|MSH|
Marvel Super Heroes Commander|MSC|
Marvel's Spider-Man|SPM|
Marvel's Spider-Man Eternal|SPE|
March of the Machine|MOM|