diff --git a/Mage.Sets/src/mage/cards/s/SpineseekerCentipede.java b/Mage.Sets/src/mage/cards/s/SpineseekerCentipede.java new file mode 100644 index 00000000000..e53349d3bc6 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SpineseekerCentipede.java @@ -0,0 +1,62 @@ +package mage.cards.s; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.common.DeliriumCondition; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.common.continuous.BoostSourceEffect; +import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; +import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect; +import mage.abilities.hint.common.CardTypesInGraveyardHint; +import mage.abilities.keyword.VigilanceAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.AbilityWord; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.filter.StaticFilters; +import mage.target.common.TargetCardInLibrary; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SpineseekerCentipede extends CardImpl { + + public SpineseekerCentipede(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}"); + + this.subtype.add(SubType.INSECT); + this.power = new MageInt(2); + this.toughness = new MageInt(1); + + // When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. + this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandEffect( + new TargetCardInLibrary(StaticFilters.FILTER_CARD_BASIC_LAND), true + ))); + + // Delirium -- Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard. + Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect( + new BoostSourceEffect(1, 2, Duration.WhileOnBattlefield), + DeliriumCondition.instance, "{this} gets +1/+2" + )); + ability.addEffect(new ConditionalContinuousEffect( + new GainAbilitySourceEffect(VigilanceAbility.getInstance()), DeliriumCondition.instance, + "and has vigilance as long as there are four or more card types among cards in your graveyard" + )); + this.addAbility(ability.addHint(CardTypesInGraveyardHint.YOU).setAbilityWord(AbilityWord.DELIRIUM)); + } + + private SpineseekerCentipede(final SpineseekerCentipede card) { + super(card); + } + + @Override + public SpineseekerCentipede copy() { + return new SpineseekerCentipede(this); + } +} diff --git a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java index 5b5c1ce48c2..c49790c4971 100644 --- a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java +++ b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java @@ -84,6 +84,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet { cards.add(new SetCardInfo("Shepherding Spirits", 31, Rarity.COMMON, mage.cards.s.ShepherdingSpirits.class)); cards.add(new SetCardInfo("Shrewd Storyteller", 232, Rarity.UNCOMMON, mage.cards.s.ShrewdStoryteller.class)); cards.add(new SetCardInfo("Slavering Branchsnapper", 198, Rarity.COMMON, mage.cards.s.SlaveringBranchsnapper.class)); + cards.add(new SetCardInfo("Spineseeker Centipede", 199, Rarity.COMMON, mage.cards.s.SpineseekerCentipede.class)); cards.add(new SetCardInfo("Split Up", 32, Rarity.RARE, mage.cards.s.SplitUp.class)); cards.add(new SetCardInfo("Stalked Researcher", 73, Rarity.COMMON, mage.cards.s.StalkedResearcher.class)); cards.add(new SetCardInfo("Stay Hidden, Stay Silent", 74, Rarity.UNCOMMON, mage.cards.s.StayHiddenStaySilent.class));