a few more exile from graveyard fixes

This commit is contained in:
Evan Kranzler 2021-11-14 11:10:23 -05:00
parent 4a99b7689f
commit 7b184a76fa
11 changed files with 20 additions and 18 deletions

View file

@ -24,7 +24,6 @@ public class ExileGraveyardAllPlayersEffect extends OneShotEffect {
public ExileGraveyardAllPlayersEffect() {
this(StaticFilters.FILTER_CARD_CARDS);
this.staticText = "exile all graveyards";
}
public ExileGraveyardAllPlayersEffect(FilterCard filter) {
@ -35,7 +34,7 @@ public class ExileGraveyardAllPlayersEffect extends OneShotEffect {
super(Outcome.Exile);
this.filter = filter;
this.targetController = targetController;
staticText = "exile all " + filter.getMessage() + " from all "
staticText = "exile all " + (filter.getMessage().equals("cards") ? "" : filter.getMessage() + " from all ")
+ (targetController.equals(TargetController.OPPONENT) ? "opponents' " : "")
+ "graveyards";
}

View file

@ -45,7 +45,7 @@ public class GetEmblemEffect extends OneShotEffect {
public String getText() {
StringBuilder sb = new StringBuilder();
sb.append("You get an emblem with \"");
sb.append("you get an emblem with \"");
List<String> rules = emblem.getAbilities().getRules(null);
if (rules.size() == 1) {
for (String s : rules) {