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* Batterskull - Fixed effect handling so that the Germ token no longer dies before the equipment from living weapon is attached.
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3 changed files with 82 additions and 6 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.equipped;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* Batterskull {5}
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* Artifact - Equipment
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* Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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* Equipped creature gets +4/+4 and has vigilance and lifelink.
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* {3}: Return Batterskull to its owner's hand.
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* Equip {5}
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*
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*
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* @author LevelX2
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*/
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public class BatterskullTest extends CardTestPlayerBase {
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/**
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* Tests that Batterskull gets attached to the Germ creature token
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*/
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@Test
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public void testEquippedToGerm() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
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addCard(Zone.HAND, playerA, "Batterskull");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Batterskull");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertHandCount(playerA, 0);
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assertPermanentCount(playerA, "Batterskull", 1);
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assertPermanentCount(playerA, "Germ", 1);
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assertPowerToughness(playerA, "Germ", 4, 4);
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}
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}
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@ -10,6 +10,7 @@ import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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public class LivingWeaponAbility extends EntersBattlefieldTriggeredAbility {
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public class LivingWeaponAbility extends EntersBattlefieldTriggeredAbility {
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public LivingWeaponAbility() {
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public LivingWeaponAbility() {
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@ -42,11 +43,15 @@ class LivingWeaponEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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GermToken token = new GermToken();
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Player controller = game.getPlayer(source.getControllerId());
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token.putOntoBattlefield(1, game, source.getId(), source.getControllerId());
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if (controller != null) {
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Permanent p = game.getPermanent(token.getLastAddedToken());
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GermToken token = new GermToken();
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if (p != null) {
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token.putOntoBattlefield(1, game, source.getId(), source.getControllerId());
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p.addAttachment(source.getSourceId(), game);
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Permanent p = game.getPermanent(token.getLastAddedToken());
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if (p != null) {
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p.addAttachment(source.getSourceId(), game);
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return true;
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}
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}
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}
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return false;
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return false;
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}
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}
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@ -1120,7 +1120,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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state.getStack().remove(top);
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state.getStack().remove(top);
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while (state.hasSimultaneousEvents()) {
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while (state.hasSimultaneousEvents()) {
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state.handleSimultaneousEvent(this);
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state.handleSimultaneousEvent(this);
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checkStateAndTriggered();
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checkTriggered();
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}
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}
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}
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}
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}
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}
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