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* Fixed available mana generation for Caged Sun and storage lands (e.g. Calciform Pools) related to #6698.
This commit is contained in:
parent
08d1eb5319
commit
7ad7d5f03d
13 changed files with 383 additions and 157 deletions
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@ -43,13 +43,13 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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* Creates a {@link Mana} object with the passed in values. Values can not
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* be less than 0. Any values less than 0 will be logged and set to 0.
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*
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* @param red total Red mana to have.
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* @param green total Green mana to have.
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* @param blue total Blue mana to have.
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* @param white total White mana to have.
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* @param black total Black mana to have.
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* @param generic total Generic mana to have.
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* @param any total Any mana to have.
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* @param red total Red mana to have.
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* @param green total Green mana to have.
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* @param blue total Blue mana to have.
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* @param white total White mana to have.
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* @param black total Black mana to have.
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* @param generic total Generic mana to have.
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* @param any total Any mana to have.
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* @param colorless total Colorless mana to have.
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*/
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public Mana(final int red, final int green, final int blue, final int white, final int black, final int generic, final int any, final int colorless) {
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@ -142,6 +142,35 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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}
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}
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public Mana(final ManaType manaType, int num) {
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Objects.requireNonNull(manaType, "The passed in ManaType can not be null");
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switch (manaType) {
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case GREEN:
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green = num;
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break;
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case RED:
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red = num;
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break;
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case BLACK:
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black = num;
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break;
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case BLUE:
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blue = num;
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break;
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case WHITE:
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white = num;
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break;
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case COLORLESS:
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colorless = num;
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break;
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case GENERIC:
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generic = num;
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break;
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default:
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throw new IllegalArgumentException("Unknown manaType: " + manaType);
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}
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}
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/**
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* Creates a {@link Mana} object with the passed in {@code num} of Red mana.
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* {@code num} can not be a negative value. Negative values will be logged
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@ -161,7 +190,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param num value of Green mana to create.
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* @return a {@link Mana} object with the passed in {@code num} of Green
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* mana.
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* mana.
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*/
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public static Mana GreenMana(int num) {
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return new Mana(0, notNegative(num, "Green"), 0, 0, 0, 0, 0, 0);
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@ -174,7 +203,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param num value of Blue mana to create.
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* @return a {@link Mana} object with the passed in {@code num} of Blue
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* mana.
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* mana.
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*/
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public static Mana BlueMana(int num) {
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return new Mana(0, 0, notNegative(num, "Blue"), 0, 0, 0, 0, 0);
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@ -187,7 +216,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param num value of White mana to create.
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* @return a {@link Mana} object with the passed in {@code num} of White
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* mana.
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* mana.
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*/
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public static Mana WhiteMana(int num) {
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return new Mana(0, 0, 0, notNegative(num, "White"), 0, 0, 0, 0);
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@ -200,7 +229,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param num value of Black mana to create.
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* @return a {@link Mana} object with the passed in {@code num} of Black
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* mana.
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* mana.
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*/
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public static Mana BlackMana(int num) {
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return new Mana(0, 0, 0, 0, notNegative(num, "Black"), 0, 0, 0);
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@ -213,7 +242,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param num value of Generic mana to create.
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* @return a {@link Mana} object with the passed in {@code num} of Generic
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* mana.
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* mana.
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*/
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public static Mana GenericMana(int num) {
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return new Mana(0, 0, 0, 0, 0, notNegative(num, "Generic"), 0, 0);
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@ -226,7 +255,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param num value of Colorless mana to create.
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* @return a {@link Mana} object with the passed in {@code num} of Colorless
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* mana.
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* mana.
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*/
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public static Mana ColorlessMana(int num) {
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return new Mana(0, 0, 0, 0, 0, 0, 0, notNegative(num, "Colorless"));
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@ -444,7 +473,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param filter the colors of mana to return the count for.
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* @return the count of filtered mana provided by the passed in
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* {@link FilterMana}.
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* {@link FilterMana}.
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*/
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public int count(final FilterMana filter) {
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if (filter == null) {
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@ -898,10 +927,10 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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* Returns if this objects mana contains any coloured mana the same as the
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* passed in {@link Mana}'s mana.
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*
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* @param mana the mana to check for
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* @param mana the mana to check for
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* @param includeColorless also check for colorless
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* @return true if this contains any of the same type of coloured mana that
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* this has
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* this has
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*/
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public boolean containsAny(final Mana mana, boolean includeColorless) {
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if (mana.black > 0 && this.black > 0) {
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@ -929,7 +958,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param color the color to return the count for.
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* @return the total count of mana in this object as specified by the passed
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* in {@link ColoredManaSymbol}.
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* in {@link ColoredManaSymbol}.
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*/
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public int getColor(final ColoredManaSymbol color) {
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if (color == ColoredManaSymbol.G) {
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@ -956,7 +985,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param manaType the type to return the count for.
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* @return the total count of mana in this object as specified by the passed
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* in {@link ManaType}.
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* in {@link ManaType}.
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*/
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public int get(final ManaType manaType) {
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switch (manaType) {
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@ -981,7 +1010,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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* {@code amount} .
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*
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* @param manaType the color of the mana to set
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* @param amount the value to set the mana too
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* @param amount the value to set the mana too
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*/
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public void set(final ManaType manaType, final int amount) {
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switch (manaType) {
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@ -1056,7 +1085,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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*
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* @param mana the mana to compare with
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* @return if this object has more than or equal mana to the passed in
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* {@link Mana}.
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* {@link Mana}.
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*/
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public boolean includesMana(Mana mana) {
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return this.green >= mana.green
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@ -1217,10 +1246,10 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
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* is negative, it is logged and 0 is returned.
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*
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* @param value the value to check.
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* @param name the name of the value to check. Used to make logging of the
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* {@code value} easier
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* @param name the name of the value to check. Used to make logging of the
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* {@code value} easier
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* @return the {@code value} passed in, unless it is minus, in which case 0
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* is returned.
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* is returned.
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*/
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private static int notNegative(int value, final String name) {
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if (value < 0) {
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@ -1,5 +1,8 @@
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package mage.abilities.effects.mana;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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@ -10,10 +13,6 @@ import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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/**
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* @author LevelX2
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*/
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@ -21,20 +20,22 @@ public class AddManaInAnyCombinationEffect extends ManaEffect {
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private ArrayList<ColoredManaSymbol> manaSymbols = new ArrayList<>();
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private final DynamicValue amount;
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private final DynamicValue netAmount;
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public AddManaInAnyCombinationEffect(int amount) {
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this(StaticValue.get(amount), ColoredManaSymbol.B, ColoredManaSymbol.U, ColoredManaSymbol.R, ColoredManaSymbol.W, ColoredManaSymbol.G);
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this(StaticValue.get(amount), StaticValue.get(amount), ColoredManaSymbol.B, ColoredManaSymbol.U, ColoredManaSymbol.R, ColoredManaSymbol.W, ColoredManaSymbol.G);
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}
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public AddManaInAnyCombinationEffect(int amount, ColoredManaSymbol... coloredManaSymbols) {
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this(StaticValue.get(amount), coloredManaSymbols);
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this(StaticValue.get(amount), StaticValue.get(amount), coloredManaSymbols);
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}
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public AddManaInAnyCombinationEffect(DynamicValue amount, ColoredManaSymbol... coloredManaSymbols) {
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public AddManaInAnyCombinationEffect(DynamicValue amount, DynamicValue netAmount, ColoredManaSymbol... coloredManaSymbols) {
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super();
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this.manaSymbols.addAll(Arrays.asList(coloredManaSymbols));
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this.amount = amount;
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this.staticText = setText();
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this.netAmount = netAmount;
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}
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public AddManaInAnyCombinationEffect(int amount, String text) {
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@ -47,8 +48,8 @@ public class AddManaInAnyCombinationEffect extends ManaEffect {
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this.staticText = text;
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}
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public AddManaInAnyCombinationEffect(DynamicValue amount, String text, ColoredManaSymbol... coloredManaSymbols) {
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this(amount, coloredManaSymbols);
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public AddManaInAnyCombinationEffect(DynamicValue amount, DynamicValue netAmount, String text, ColoredManaSymbol... coloredManaSymbols) {
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this(amount, netAmount, coloredManaSymbols);
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this.staticText = text;
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}
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@ -56,6 +57,11 @@ public class AddManaInAnyCombinationEffect extends ManaEffect {
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super(effect);
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this.manaSymbols = effect.manaSymbols;
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this.amount = effect.amount;
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if (effect.netAmount != null) {
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this.netAmount = effect.netAmount.copy();
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} else {
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this.netAmount = null;
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}
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}
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@Override
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@ -67,16 +73,51 @@ public class AddManaInAnyCombinationEffect extends ManaEffect {
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public List<Mana> getNetMana(Game game, Ability source) {
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List<Mana> netMana = new ArrayList<>();
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if (game != null) {
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int amountOfManaLeft = amount.calculate(game, source, this);
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if (amountOfManaLeft > 0) {
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netMana.add(Mana.AnyMana(amountOfManaLeft));
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if (game.inCheckPlayableState()) {
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int amountAvailableMana = netAmount.calculate(game, source, this);
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if (amountAvailableMana > 0) {
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if (manaSymbols.size() == 5) { // Any color
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netMana.add(new Mana(0, 0, 0, 0, 0, 0, amountAvailableMana, 0));
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} else {
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generatePossibleManaCombinations(netMana, manaSymbols, amountAvailableMana);
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}
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}
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} else {
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int amountOfManaLeft = amount.calculate(game, source, this);
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if (amountOfManaLeft > 0) {
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netMana.add(Mana.AnyMana(amountOfManaLeft));
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}
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}
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}
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return netMana;
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}
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private void generatePossibleManaCombinations(List<Mana> combinations, ArrayList<ColoredManaSymbol> manaSymbols, int amountAvailableMana) {
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List<Mana> copy = new ArrayList<>();
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for (int i = 0; i < amountAvailableMana; i++) {
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for (ColoredManaSymbol colorSymbol : manaSymbols) {
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if (i == 0) {
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combinations.add(new Mana(colorSymbol));
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} else {
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for (Mana prevMana : copy) {
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Mana newMana = new Mana();
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newMana.add(prevMana);
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newMana.add(new Mana(colorSymbol));
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combinations.add(newMana);
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}
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}
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}
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if (i + 1 < amountAvailableMana) {
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copy.clear();
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copy.addAll(combinations);
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combinations.clear();
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}
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}
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}
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@Override
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public Mana produceMana(Game game, Ability source) {
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public Mana produceMana(Game game, Ability source
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) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Mana mana = new Mana();
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@ -45,7 +45,7 @@ public class ManaOptions extends ArrayList<Mana> {
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//if there is only one mana option available add it to all the existing options
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List<Mana> netManas = abilities.get(0).getNetMana(game);
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if (netManas.size() == 1) {
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checkTappedForManaReplacement(abilities.get(0), game, netManas.get(0));
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checkManaReplacementAndTriggeredMana(abilities.get(0), game, netManas.get(0));
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addMana(netManas.get(0));
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addTriggeredMana(game, abilities.get(0));
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} else if (netManas.size() > 1) {
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@ -58,7 +58,7 @@ public class ManaOptions extends ArrayList<Mana> {
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this.clear();
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for (ActivatedManaAbilityImpl ability : abilities) {
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for (Mana netMana : ability.getNetMana(game)) {
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checkTappedForManaReplacement(ability, game, netMana);
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checkManaReplacementAndTriggeredMana(ability, game, netMana);
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for (Mana triggeredManaVariation : getTriggeredManaVariations(game, ability, netMana)) {
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SkipAddMana:
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for (Mana mana : copy) {
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@ -91,7 +91,7 @@ public class ManaOptions extends ArrayList<Mana> {
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this.clear();
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for (Mana netMana : netManas) {
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for (Mana mana : copy) {
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if (!hasTapCost(ability) || checkTappedForManaReplacement(ability, game, netMana)) {
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if (!hasTapCost(ability) || checkManaReplacementAndTriggeredMana(ability, game, netMana)) {
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Mana newMana = new Mana();
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newMana.add(mana);
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newMana.add(netMana);
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@ -111,19 +111,30 @@ public class ManaOptions extends ArrayList<Mana> {
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return newList;
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}
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private boolean checkTappedForManaReplacement(Ability ability, Game game, Mana mana) {
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/**
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* Generates triggered mana and checks replacement of Tapped_For_Mana event.
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* Also generates triggered mana for MANA_ADDED event.
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*
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* @param ability
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* @param game
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* @param mana
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* @return false if mana production was completely replaced
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*/
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private boolean checkManaReplacementAndTriggeredMana(Ability ability, Game game, Mana mana) {
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if (hasTapCost(ability)) {
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ManaEvent event = new ManaEvent(GameEvent.EventType.TAPPED_FOR_MANA, ability.getSourceId(), ability.getSourceId(), ability.getControllerId(), mana);
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if (!game.replaceEvent(event)) {
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game.fireEvent(event);
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return true;
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if (game.replaceEvent(event)) {
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return false;
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}
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return false;
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game.fireEvent(event);
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}
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ManaEvent manaEvent = new ManaEvent(GameEvent.EventType.MANA_ADDED, ability.getSourceId(), ability.getSourceId(), ability.getControllerId(), mana);
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manaEvent.setData(mana.toString());
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game.fireEvent(manaEvent);
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return true;
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}
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private boolean hasTapCost(Ability ability) {
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public boolean hasTapCost(Ability ability) {
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for (Cost cost : ability.getCosts()) {
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if (cost instanceof TapSourceCost) {
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return true;
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@ -135,50 +146,47 @@ public class ManaOptions extends ArrayList<Mana> {
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public void addManaWithCost(List<ActivatedManaAbilityImpl> abilities, Game game) {
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int replaces = 0;
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if (isEmpty()) {
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this.add(new Mana());
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this.add(new Mana()); // needed if this is the first available mana, otherwise looping over existing options woold not loop
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}
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if (!abilities.isEmpty()) {
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if (abilities.size() == 1) {
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//if there is only one mana option available add it to all the existing options
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ActivatedManaAbilityImpl ability = abilities.get(0);
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List<Mana> netManas = abilities.get(0).getNetMana(game);
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// no mana costs
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if (ability.getManaCosts().isEmpty()) {
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if (netManas.size() == 1) {
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checkTappedForManaReplacement(ability, game, netManas.get(0));
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addMana(netManas.get(0));
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addTriggeredMana(game, ability);
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} else {
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List<Mana> copy = copy();
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this.clear();
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for (Mana netMana : netManas) {
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checkTappedForManaReplacement(ability, game, netMana);
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for (Mana triggeredManaVariation : getTriggeredManaVariations(game, ability, netMana)) {
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for (Mana mana : copy) {
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Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(triggeredManaVariation);
|
||||
this.add(newMana);
|
||||
if (netManas.size() > 0) { // ability can produce mana
|
||||
ActivatedManaAbilityImpl ability = abilities.get(0);
|
||||
// The ability has no mana costs
|
||||
if (ability.getManaCosts().isEmpty()) { // No mana costs, so no mana to subtract from available
|
||||
if (netManas.size() == 1) {
|
||||
checkManaReplacementAndTriggeredMana(ability, game, netManas.get(0));
|
||||
addMana(netManas.get(0));
|
||||
addTriggeredMana(game, ability);
|
||||
} else {
|
||||
List<Mana> copy = copy();
|
||||
this.clear();
|
||||
for (Mana netMana : netManas) {
|
||||
checkManaReplacementAndTriggeredMana(ability, game, netMana);
|
||||
for (Mana triggeredManaVariation : getTriggeredManaVariations(game, ability, netMana)) {
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(triggeredManaVariation);
|
||||
this.add(newMana);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else // the ability has mana costs
|
||||
if (netManas.size() == 1) {
|
||||
checkTappedForManaReplacement(ability, game, netManas.get(0));
|
||||
subtractCostAddMana(ability.getManaCosts().getMana(), netManas.get(0), ability.getCosts().isEmpty());
|
||||
addTriggeredMana(game, ability);
|
||||
} else {
|
||||
List<Mana> copy = copy();
|
||||
this.clear();
|
||||
for (Mana netMana : netManas) {
|
||||
checkTappedForManaReplacement(ability, game, netMana);
|
||||
for (Mana triggeredManaVariation : getTriggeredManaVariations(game, ability, netMana)) {
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(triggeredManaVariation);
|
||||
subtractCostAddMana(ability.getManaCosts().getMana(), netMana, ability.getCosts().isEmpty());
|
||||
} else {// The ability has mana costs
|
||||
List<Mana> copy = copy();
|
||||
this.clear();
|
||||
for (Mana netMana : netManas) {
|
||||
checkManaReplacementAndTriggeredMana(ability, game, netMana);
|
||||
for (Mana triggeredManaVariation : getTriggeredManaVariations(game, ability, netMana)) {
|
||||
for (Mana prevMana : copy) {
|
||||
Mana startingMana = prevMana.copy();
|
||||
if (!subtractCostAddMana(ability.getManaCosts().getMana(), triggeredManaVariation, ability.getCosts().isEmpty(), startingMana)) {
|
||||
// the starting mana includes mana parts that the increased mana does not include, so add starting mana also as an option
|
||||
add(prevMana);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -191,7 +199,7 @@ public class ManaOptions extends ArrayList<Mana> {
|
|||
List<Mana> netManas = ability.getNetMana(game);
|
||||
if (ability.getManaCosts().isEmpty()) {
|
||||
for (Mana netMana : netManas) {
|
||||
checkTappedForManaReplacement(ability, game, netMana);
|
||||
checkManaReplacementAndTriggeredMana(ability, game, netMana);
|
||||
for (Mana triggeredManaVariation : getTriggeredManaVariations(game, ability, netMana)) {
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
|
|
@ -203,7 +211,7 @@ public class ManaOptions extends ArrayList<Mana> {
|
|||
}
|
||||
} else {
|
||||
for (Mana netMana : netManas) {
|
||||
checkTappedForManaReplacement(ability, game, netMana);
|
||||
checkManaReplacementAndTriggeredMana(ability, game, netMana);
|
||||
for (Mana triggeredManaVariation : getTriggeredManaVariations(game, ability, netMana)) {
|
||||
for (Mana previousMana : copy) {
|
||||
CombineWithExisting:
|
||||
|
|
@ -322,58 +330,68 @@ public class ManaOptions extends ArrayList<Mana> {
|
|||
return new ManaOptions(this);
|
||||
}
|
||||
|
||||
public void subtractCostAddMana(Mana cost, Mana addMana, boolean onlyManaCosts) {
|
||||
if (isEmpty()) {
|
||||
this.add(new Mana());
|
||||
}
|
||||
/**
|
||||
* Performs the simulation of a mana ability with costs
|
||||
*
|
||||
* @param cost cost to use the ability
|
||||
* @param manaToAdd one mana variation that can be added by using
|
||||
* this ability
|
||||
* @param onlyManaCosts flag to know if the costs are mana costs only
|
||||
* @param currentMana the mana available before the usage of the
|
||||
* ability
|
||||
* @param oldManaWasReplaced returns the info if the new complete mana does
|
||||
* replace the current mana completely
|
||||
*/
|
||||
private boolean subtractCostAddMana(Mana cost, Mana manaToAdd, boolean onlyManaCosts, Mana currentMana) {
|
||||
boolean oldManaWasReplaced = false; // true if the newly created mana includes all mana possibilities of the old
|
||||
boolean repeatable = false;
|
||||
if (addMana.getAny() == 1 && addMana.count() == 1 && onlyManaCosts) {
|
||||
if (manaToAdd.getAny() == 1 && manaToAdd.count() == 1 && onlyManaCosts) {
|
||||
// deactivated because it does cause loops TODO: Find reason
|
||||
repeatable = true; // only replace to any with mana costs only will be repeated if able
|
||||
}
|
||||
List<Mana> copy = copy();
|
||||
this.clear();
|
||||
for (Mana mana : copy) {
|
||||
Mana oldMan = mana.copy();
|
||||
if (mana.includesMana(cost)) { // it can be paid
|
||||
// generic mana costs can be paid with different colored mana, can lead to different color combinations
|
||||
if (cost.getGeneric() > 0 && cost.getGeneric() > (mana.getGeneric() + mana.getColorless())) {
|
||||
Mana coloredCost = cost.copy();
|
||||
coloredCost.setGeneric(0);
|
||||
mana.subtract(coloredCost);
|
||||
boolean oldManaWasReplaced = false;
|
||||
for (Mana payCombination : getPossiblePayCombinations(cost.getGeneric(), mana)) {
|
||||
Mana newMana = mana.copy();
|
||||
newMana.subtract(payCombination);
|
||||
newMana.add(addMana);
|
||||
Mana moreValuable = Mana.getMoreValuableMana(oldMan, newMana);
|
||||
if (!oldMan.equals(moreValuable)) {
|
||||
this.add(newMana);
|
||||
if (moreValuable != null) {
|
||||
oldManaWasReplaced = true; // the new mana includes all possibilities of the old one
|
||||
}
|
||||
Mana prevMana = currentMana.copy();
|
||||
if (currentMana.includesMana(cost)) { // it can be paid
|
||||
// generic mana costs can be paid with different colored mana, can lead to different color combinations
|
||||
if (cost.getGeneric() > 0 && cost.getGeneric() > (currentMana.getGeneric() + currentMana.getColorless())) {
|
||||
Mana coloredCost = cost.copy();
|
||||
coloredCost.setGeneric(0);
|
||||
currentMana.subtract(coloredCost);
|
||||
for (Mana payCombination : getPossiblePayCombinations(cost.getGeneric(), currentMana)) {
|
||||
Mana newMana = currentMana.copy();
|
||||
newMana.subtract(payCombination);
|
||||
newMana.add(manaToAdd);
|
||||
Mana moreValuable = Mana.getMoreValuableMana(prevMana, newMana);
|
||||
if (!prevMana.equals(moreValuable)) {
|
||||
this.add(newMana);
|
||||
if (moreValuable != null) {
|
||||
oldManaWasReplaced = true; // the new mana includes all possibilities of the old one
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (!oldManaWasReplaced) {
|
||||
this.add(oldMan);
|
||||
}
|
||||
} else {
|
||||
while (mana.includesMana(cost)) {
|
||||
mana.subtractCost(cost);
|
||||
mana.add(addMana);
|
||||
if (!repeatable) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Don't use mana that only reduce the available mana
|
||||
if (oldMan.contains(mana) && oldMan.count() > mana.count()) {
|
||||
mana.setToMana(oldMan);
|
||||
}
|
||||
this.add(mana);
|
||||
}
|
||||
} else {
|
||||
while (currentMana.includesMana(cost)) { // loop for multiple usage if possible
|
||||
currentMana.subtractCost(cost);
|
||||
currentMana.add(manaToAdd);
|
||||
if (!repeatable) {
|
||||
break; // Stop adding multiple usages of the ability
|
||||
}
|
||||
}
|
||||
// Don't use mana that only reduce the available mana
|
||||
if (prevMana.contains(currentMana) && prevMana.count() > currentMana.count()) {
|
||||
currentMana.setToMana(prevMana);
|
||||
}
|
||||
Mana moreValuable = Mana.getMoreValuableMana(prevMana, currentMana);
|
||||
if (!prevMana.equals(moreValuable)) {
|
||||
this.add(currentMana);
|
||||
if (moreValuable != null) {
|
||||
oldManaWasReplaced = true; // the new mana includes all possibilities of the old one
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
return oldManaWasReplaced;
|
||||
}
|
||||
|
||||
private List<Mana> getPossiblePayCombinations(int number, Mana manaAvailable) {
|
||||
|
|
|
|||
|
|
@ -2890,11 +2890,24 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
boolean withCost = false;
|
||||
Abilities<ActivatedManaAbilityImpl> manaAbilities
|
||||
= permanent.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game);
|
||||
for (ActivatedManaAbilityImpl ability : manaAbilities) {
|
||||
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext();) {
|
||||
ActivatedManaAbilityImpl ability = it.next();
|
||||
if (canUse == null) {
|
||||
canUse = permanent.canUseActivatedAbilities(game);
|
||||
}
|
||||
if (canUse && ability.canActivate(playerId, game).canActivate()) {
|
||||
// abilities without Tap costs have to be handled as separate sources, because they can be used also
|
||||
if (!availableMana.hasTapCost(ability)) {
|
||||
it.remove();
|
||||
Abilities<ActivatedManaAbilityImpl> noTapAbilities = new AbilitiesImpl<>(ability);
|
||||
if (ability.getManaCosts().isEmpty()) {
|
||||
sourceWithoutManaCosts.add(noTapAbilities);
|
||||
} else {
|
||||
sourceWithCosts.add(noTapAbilities);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
canAdd = true;
|
||||
if (!ability.getManaCosts().isEmpty()) {
|
||||
withCost = true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue