* Fixed bug that prevented to use mana abilities manually.

This commit is contained in:
LevelX2 2015-10-21 23:24:04 +02:00
parent 305712806c
commit 7ac0fe65ef
3 changed files with 10 additions and 4 deletions

View file

@ -47,6 +47,7 @@ import mage.abilities.SpellAbility;
import mage.abilities.TriggeredAbility;
import mage.abilities.costs.VariableCost;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.costs.mana.PhyrexianManaCost;
@ -1222,7 +1223,9 @@ public class HumanPlayer extends PlayerImpl {
updateGameStatePriority("activateAbility", game);
if (abilities.size() == 1 && suppressAbilityPicker(abilities.values().iterator().next())) {
ActivatedAbility ability = abilities.values().iterator().next();
if (ability.getTargets().size() != 0 || !(ability.getCosts().size() == 1 && ability.getCosts().get(0) instanceof SacrificeSourceCost)) {
if (ability.getTargets().size() != 0
|| !(ability.getCosts().size() == 1 && ability.getCosts().get(0) instanceof SacrificeSourceCost)
|| !(ability.getCosts().size() == 2 && ability.getCosts().get(0) instanceof TapSourceCost && ability.getCosts().get(0) instanceof SacrificeSourceCost)) {
activateAbility(ability, game);
return;
}