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fix Tree of Redemption (#11024)
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2 changed files with 8 additions and 10 deletions
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@ -23,7 +23,9 @@ public class SetBasePowerToughnessSourceEffect extends ContinuousEffectImpl {
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private final DynamicValue toughness;
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/**
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* Note: Need to set text manually if calling this constructor directly
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* Note: Need to set text manually if calling this constructor directly.
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* <p>
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* It is possible to have power or toughness to null, in which case only the other is modified.
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*/
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public SetBasePowerToughnessSourceEffect(DynamicValue power, DynamicValue toughness, Duration duration, SubLayer subLayer) {
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super(duration, Layer.PTChangingEffects_7, subLayer, Outcome.BoostCreature);
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