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[C13] Added Stormscape Battlemage, Serene Master and Act of Authority.
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commit
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5 changed files with 446 additions and 11 deletions
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@ -28,15 +28,16 @@
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package mage.abilities.effects.common.continious;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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@ -72,13 +73,16 @@ public class SetPowerToughnessTargetEffect extends ContinuousEffectImpl<SetPower
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent target = game.getPermanent(source.getFirstTarget());
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if (target != null) {
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target.getPower().setValue(power.calculate(game, source));
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target.getToughness().setValue(toughness.calculate(game, source));
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return true;
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boolean result = false;
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for (UUID targetId: this.getTargetPointer().getTargets(game, source)) {
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Permanent target = game.getPermanent(targetId);
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if (target != null) {
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target.getPower().setValue(power.calculate(game, source));
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target.getToughness().setValue(toughness.calculate(game, source));
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result = true;
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}
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}
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return false;
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return result;
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}
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@Override
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@ -90,4 +94,4 @@ public class SetPowerToughnessTargetEffect extends ContinuousEffectImpl<SetPower
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}
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}
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}
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