Fixed order of extra turns. Extra turns of a player were only performed before and after that players turn. That didn't handle the order of extra turns correctly.

This commit is contained in:
LevelX2 2014-10-29 11:22:47 +01:00
parent 0942e9140c
commit 7999126f61
3 changed files with 88 additions and 43 deletions

View file

@ -65,9 +65,14 @@ public class LighthouseChronologist extends LevelerCard {
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{U}")));
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
// LEVEL 4-6
// 2/4
Abilities<Ability> abilities1 = new AbilitiesImpl<>();
Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
// LEVEL 7+
// 3/5
// At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Abilities<Ability> abilities2 = new AbilitiesImpl<>();
abilities2.add(new LighthouseChronologistAbility());
LevelerCardBuilder.construct(this,