From 78961ad511ac40123df1432741976bcf666d2455 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 2 Jun 2015 17:08:49 +0200 Subject: [PATCH] Added Vesuva test. --- .../sets/scarsofmirrodin/Glimmerpost.java | 6 +- .../org/mage/test/cards/copy/VesuvaTest.java | 105 ++++++++++++++++++ 2 files changed, 110 insertions(+), 1 deletion(-) create mode 100644 Mage.Tests/src/test/java/org/mage/test/cards/copy/VesuvaTest.java diff --git a/Mage.Sets/src/mage/sets/scarsofmirrodin/Glimmerpost.java b/Mage.Sets/src/mage/sets/scarsofmirrodin/Glimmerpost.java index 3fdb0f9a509..39eb17192cd 100644 --- a/Mage.Sets/src/mage/sets/scarsofmirrodin/Glimmerpost.java +++ b/Mage.Sets/src/mage/sets/scarsofmirrodin/Glimmerpost.java @@ -53,8 +53,12 @@ public class Glimmerpost extends CardImpl { super(ownerId, 227, "Glimmerpost", Rarity.COMMON, new CardType[]{CardType.LAND}, null); this.expansionSetCode = "SOM"; this.subtype.add("Locus"); - this.addAbility(new ColorlessManaAbility()); + + // When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. this.addAbility(new EntersBattlefieldTriggeredAbility(new GlimmerpostEffect())); + + // {T}: Add to {1} your mana pool. + this.addAbility(new ColorlessManaAbility()); } public Glimmerpost (final Glimmerpost card) { diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/copy/VesuvaTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/copy/VesuvaTest.java new file mode 100644 index 00000000000..601be2d21f4 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/copy/VesuvaTest.java @@ -0,0 +1,105 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package org.mage.test.cards.copy; + +import mage.constants.PhaseStep; +import mage.constants.Zone; +import mage.game.permanent.Permanent; +import org.junit.Assert; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * + * @author LevelX2 + */ +public class VesuvaTest extends CardTestPlayerBase { + + /** + * played a Vesuva on Glimmerpost and since when Vesuva becames Glimmerpost + * it is already on the battlefield the ability won't trigger. Then when i + * used Vesuva to copy an opponent's Dark Depth i got the land with the 10 + * counters. + * + * If Dark Depth says "it enters the battlefield with 10 counter" but Vesuva + * is already on the field shouldnt have any counters or the problem was + * that Glimmerpost should have trigger? + */ + @Test + public void testGlimmerpost() { + // When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. + // {T}: {1} Add to your mana pool. + addCard(Zone.HAND, playerA, "Glimmerpost", 1); + // You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. + addCard(Zone.HAND, playerA, "Vesuva", 1); + + addCard(Zone.HAND, playerB, "Glimmerpost", 1); + + + playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Glimmerpost"); + playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Glimmerpost"); + playLand(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Vesuva"); + setChoice(playerA, "Glimmerpost"); + + setStopAt(3, PhaseStep.BEGIN_COMBAT); + execute(); + + assertPermanentCount(playerA, "Glimmerpost", 2); + assertPermanentCount(playerB, "Glimmerpost", 1); + + assertLife(playerA, 24); // 20 + 1 + 3 + assertLife(playerB, 22); // 20 + 2 + } + + @Test + public void testDarkDepth() { + // Dark Depths enters the battlefield with ten ice counters on it. + // {3}: Remove an ice counter from Dark Depths. + // When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield. + addCard(Zone.BATTLEFIELD, playerB, "Dark Depths", 1); + + // You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. + addCard(Zone.HAND, playerA, "Vesuva", 1); + + playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Vesuva"); + setChoice(playerA, "Dark Depths"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertPermanentCount(playerA, "Dark Depths", 1); + assertPermanentCount(playerB, "Dark Depths", 1); + + Permanent darkDepth = getPermanent("Dark Depths", playerA); + if (darkDepth != null) { + Assert.assertEquals(darkDepth.getCounters().getCount("ice"), 10); + } + + } + +}