[VOW] Implemented Alchemist's Gambit

This commit is contained in:
Evan Kranzler 2021-11-12 09:11:00 -05:00
parent 5260d6d363
commit 783a818cb7
3 changed files with 135 additions and 20 deletions

View file

@ -1,42 +1,51 @@
package mage.abilities.effects.common.turn;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.LoseGameSourceControllerEffect;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.turn.TurnMod;
import mage.players.Player;
import java.util.UUID;
/**
* @author noxx
*/
public class AddExtraTurnControllerEffect extends OneShotEffect {
@FunctionalInterface
public static interface TurnModApplier {
void apply(UUID turnId, Ability source, Game game);
}
private final boolean loseGameAtEnd;
private final TurnModApplier turnModApplier;
public AddExtraTurnControllerEffect() {
this(false);
}
public AddExtraTurnControllerEffect(boolean loseGameAtEnd) {
this(loseGameAtEnd, null);
}
public AddExtraTurnControllerEffect(boolean loseGameAtEnd, TurnModApplier turnModApplier) {
super(loseGameAtEnd ? Outcome.AIDontUseIt : Outcome.ExtraTurn);
this.loseGameAtEnd = loseGameAtEnd;
staticText = "take an extra turn after this one";
if (loseGameAtEnd) {
staticText += ". At the beginning of that turn's end step, you lose the game";
}
this.turnModApplier = turnModApplier;
}
public AddExtraTurnControllerEffect(final AddExtraTurnControllerEffect effect) {
super(effect);
this.loseGameAtEnd = effect.loseGameAtEnd;
this.turnModApplier = effect.turnModApplier;
}
@Override
@ -47,26 +56,37 @@ public class AddExtraTurnControllerEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
TurnMod extraTurn = new TurnMod(player.getId(), false);
game.getState().getTurnMods().add(extraTurn);
if (loseGameAtEnd) {
LoseGameDelayedTriggeredAbility delayedTriggeredAbility = new LoseGameDelayedTriggeredAbility();
delayedTriggeredAbility.setConnectedTurnMod(extraTurn.getId());
game.addDelayedTriggeredAbility(delayedTriggeredAbility, source);
}
if (player == null) {
return true;
}
TurnMod extraTurn = new TurnMod(player.getId(), false);
game.getState().getTurnMods().add(extraTurn);
if (loseGameAtEnd) {
game.addDelayedTriggeredAbility(new LoseGameDelayedTriggeredAbility(extraTurn.getId()), source);
}
if (turnModApplier != null) {
turnModApplier.apply(extraTurn.getId(), source, game);
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "take an extra turn after this one"
+ (loseGameAtEnd ? ". At the beginning of that turn's end step, you lose the game" : "");
}
}
class LoseGameDelayedTriggeredAbility extends DelayedTriggeredAbility {
private UUID connectedTurnMod;
private final UUID connectedTurnMod;
public LoseGameDelayedTriggeredAbility() {
public LoseGameDelayedTriggeredAbility(UUID connectedTurnMod) {
super(new LoseGameSourceControllerEffect(), Duration.EndOfGame);
this.connectedTurnMod = connectedTurnMod;
}
public LoseGameDelayedTriggeredAbility(final LoseGameDelayedTriggeredAbility ability) {
@ -89,10 +109,6 @@ class LoseGameDelayedTriggeredAbility extends DelayedTriggeredAbility {
return connectedTurnMod != null && connectedTurnMod.equals(game.getState().getTurnId());
}
public void setConnectedTurnMod(UUID connectedTurnMod) {
this.connectedTurnMod = connectedTurnMod;
}
@Override
public String getRule() {
return "At the beginning of that turn's end step, you lose the game";