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* Fixed a bug that order of triggered abilities of tokens were not shown to human player and the UI was locked (fixes #910).
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5 changed files with 65 additions and 17 deletions
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@ -28,12 +28,12 @@
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package mage.sets.tenthedition;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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/**
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*
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@ -50,6 +50,8 @@ public class VenerableMonk extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When Venerable Monk enters the battlefield, you gain 2 life.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(2)));
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}
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@ -28,16 +28,16 @@
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package mage.sets.zendikar;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.condition.common.KickedCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.KickerAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.EmptyToken;
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@ -54,7 +54,6 @@ public class RiteOfReplication extends CardImpl {
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super(ownerId, 61, "Rite of Replication", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{2}{U}{U}");
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this.expansionSetCode = "ZEN";
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// Kicker {5}
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this.addAbility(new KickerAbility("{5}"));
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