* Fixed a bug that order of triggered abilities of tokens were not shown to human player and the UI was locked (fixes #910).

This commit is contained in:
LevelX2 2015-08-25 23:34:15 +02:00
parent b62dadf95d
commit 78071ce0a3
5 changed files with 65 additions and 17 deletions

View file

@ -28,12 +28,12 @@
package mage.sets.tenthedition;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.GainLifeEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
/**
*
@ -50,6 +50,8 @@ public class VenerableMonk extends CardImpl {
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Venerable Monk enters the battlefield, you gain 2 life.
this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(2)));
}

View file

@ -28,16 +28,16 @@
package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.EmptyToken;
@ -54,7 +54,6 @@ public class RiteOfReplication extends CardImpl {
super(ownerId, 61, "Rite of Replication", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{2}{U}{U}");
this.expansionSetCode = "ZEN";
// Kicker {5}
this.addAbility(new KickerAbility("{5}"));