* Fixed a bug that order of triggered abilities of tokens were not shown to human player and the UI was locked (fixes #910).

This commit is contained in:
LevelX2 2015-08-25 23:34:15 +02:00
parent b62dadf95d
commit 78071ce0a3
5 changed files with 65 additions and 17 deletions

View file

@ -89,6 +89,9 @@ public class CardsView extends LinkedHashMap<UUID, CardView> {
case EXILED:
case GRAVEYARD:
sourceObject = game.getCard(ability.getSourceId());
if (sourceObject == null) {
sourceObject = game.getPermanent(ability.getSourceId());
}
isCard = true;
break;
case BATTLEFIELD: