diff --git a/Mage.Sets/src/mage/cards/k/KamahlFistOfKrosa.java b/Mage.Sets/src/mage/cards/k/KamahlFistOfKrosa.java index 79a35673231..0cea4a07136 100644 --- a/Mage.Sets/src/mage/cards/k/KamahlFistOfKrosa.java +++ b/Mage.Sets/src/mage/cards/k/KamahlFistOfKrosa.java @@ -27,6 +27,7 @@ */ package mage.cards.k; +import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; @@ -40,11 +41,10 @@ import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; +import mage.filter.StaticFilters; import mage.game.permanent.token.Token; import mage.target.common.TargetLandPermanent; -import java.util.UUID; - /** * * @author Backfir3 @@ -52,6 +52,7 @@ import java.util.UUID; public class KamahlFistOfKrosa extends CardImpl { public KamahlFistOfKrosa(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}{G}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); @@ -60,7 +61,7 @@ public class KamahlFistOfKrosa extends CardImpl { this.power = new MageInt(4); this.toughness = new MageInt(3); - // {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. + // {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureTargetEffect(new KamahlFistOfKrosaLandToken(), false, true, Duration.EndOfTurn), new ManaCostsImpl("{G}")); @@ -71,7 +72,7 @@ public class KamahlFistOfKrosa extends CardImpl { SimpleActivatedAbility boostAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostControlledEffect(3, 3, Duration.EndOfTurn), new ManaCostsImpl("{2}{G}{G}{G}")); - boostAbility.addEffect(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn)); + boostAbility.addEffect(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_PERMANENT_CREATURES)); this.addAbility(boostAbility); }