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https://github.com/magefree/mage.git
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commit
778ec735de
8 changed files with 67 additions and 20 deletions
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@ -137,7 +137,7 @@ class KaradorGhostChieftainContinuousEffect extends ContinuousEffectImpl {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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if (player != null) {
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if (!game.getActivePlayerId().equals(player.getId())) {
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if (game.getActivePlayerId() == null || !game.getActivePlayerId().equals(player.getId())) {
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return false;
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return false;
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}
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}
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for (Card card : player.getGraveyard().getCards(new FilterCreatureCard(), game)) {
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for (Card card : player.getGraveyard().getCards(new FilterCreatureCard(), game)) {
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@ -60,7 +60,7 @@ public class ReaperKing extends CardImpl {
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public ReaperKing(UUID ownerId, CardSetInfo setInfo) {
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public ReaperKing(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{2/W}{2/U}{2/B}{2/R}{2/G}");
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{2/W}{2/U}{2/B}{2/R}{2/G}");
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addSuperType(SuperType.LEGENDARY);
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add("Scarecrow");
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this.subtype.add(SubType.SCARECROW);
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this.power = new MageInt(6);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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this.toughness = new MageInt(6);
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@ -36,6 +36,7 @@ import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.filter.StaticFilters;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Assert;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -139,8 +140,9 @@ public class LandTypeChangingEffectsTest extends CardTestPlayerBase {
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String canopyvista = "Canopy Vista";
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String canopyvista = "Canopy Vista";
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/*
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/*
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NOTE: this test is currently failing due to bug in code. See issue #3072
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TODO: NOTE: this test is currently failing due to bug in code. See issue #3072
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*/
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*/
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@Ignore
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@Test
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@Test
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public void testBloodMoonBeforeUrborg() {
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public void testBloodMoonBeforeUrborg() {
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// Blood Moon 2R
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// Blood Moon 2R
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@ -171,8 +173,9 @@ public class LandTypeChangingEffectsTest extends CardTestPlayerBase {
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}
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}
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/*
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/*
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NOTE: this test is currently failing due to bug in code. See issue #3072
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TODO: NOTE: this test is currently failing due to bug in code. See issue #3072
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*/
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*/
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@Ignore
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@Test
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@Test
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public void testBloodMoonAfterUrborg() {
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public void testBloodMoonAfterUrborg() {
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// Blood Moon 2R
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// Blood Moon 2R
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@ -100,6 +100,34 @@ public class PrimordialTest extends CardTestMultiPlayerBase {
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assertGraveyardCount(playerD, "Pillarfield Ox", 0);
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assertGraveyardCount(playerD, "Pillarfield Ox", 0);
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}
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}
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/**
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* I'm almost certain now about how this happens: when Sepulchral Primordial
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* enters the battlefield, and there's at least one opponent without a
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* creature in the graveyard, the ability doesn't trigger at all. It should
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* trigger at least for the players with creatures in the yard.
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*/
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@Test
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public void SepulchralPrimordialFromGraveyardEmptyGraveTest() {
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// When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one
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// target creature card from that player's graveyard onto the battlefield under your control.
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addCard(Zone.HAND, playerA, "Sepulchral Primordial"); // {5}{B}{B}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 7);
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// Player order: A -> D -> C -> B
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addCard(Zone.GRAVEYARD, playerC, "Walking Corpse"); // Not in Range
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addCard(Zone.GRAVEYARD, playerD, "Pillarfield Ox");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sepulchral Primordial");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Sepulchral Primordial", 1);
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assertPermanentCount(playerA, "Walking Corpse", 0);
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assertPermanentCount(playerA, "Pillarfield Ox", 1);
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assertGraveyardCount(playerC, "Walking Corpse", 1);
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}
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/**
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/**
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* Diluvian Primordial ETB trigger never happened in a 3 player FFA
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* Diluvian Primordial ETB trigger never happened in a 3 player FFA
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* commander game. He just resolved, no ETB trigger occurred.
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* commander game. He just resolved, no ETB trigger occurred.
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@ -37,6 +37,7 @@ import mage.abilities.costs.VariableCost;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.mana.ManaOptions;
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import mage.abilities.mana.ManaOptions;
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import mage.constants.ColoredManaSymbol;
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import mage.constants.ColoredManaSymbol;
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import mage.constants.ManaType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.filter.Filter;
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import mage.filter.Filter;
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import mage.game.Game;
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import mage.game.Game;
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@ -293,16 +294,16 @@ public class ManaCostsImpl<T extends ManaCost> extends ArrayList<T> implements M
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}
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}
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// Mono Hybrid mana costs
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// Mono Hybrid mana costs
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// First try only to pay colored mana with the pool
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// First try only to pay colored mana or conditional colored mana with the pool
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for (ManaCost cost : this) {
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for (ManaCost cost : this) {
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if (!cost.isPaid() && cost instanceof MonoHybridManaCost) {
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if (!cost.isPaid() && cost instanceof MonoHybridManaCost) {
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if (((cost.containsColor(ColoredManaSymbol.W)) && pool.getWhite() > 0)
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if (((cost.containsColor(ColoredManaSymbol.W)) && (pool.getWhite() > 0 || pool.ConditionalManaHasManaType(ManaType.WHITE)))
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|| ((cost.containsColor(ColoredManaSymbol.B)) && pool.getBlack() > 0)
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|| ((cost.containsColor(ColoredManaSymbol.B)) && (pool.getBlack() > 0 || pool.ConditionalManaHasManaType(ManaType.BLACK)))
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|| ((cost.containsColor(ColoredManaSymbol.R)) && pool.getRed() > 0)
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|| ((cost.containsColor(ColoredManaSymbol.R)) && (pool.getRed() > 0 || pool.ConditionalManaHasManaType(ManaType.RED)))
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|| ((cost.containsColor(ColoredManaSymbol.G)) && pool.getGreen() > 0)
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|| ((cost.containsColor(ColoredManaSymbol.G)) && (pool.getGreen() > 0 || pool.ConditionalManaHasManaType(ManaType.GREEN)))
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|| ((cost.containsColor(ColoredManaSymbol.U)) && pool.getBlue() > 0)) {
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|| ((cost.containsColor(ColoredManaSymbol.U)) && (pool.getBlue() > 0) || pool.ConditionalManaHasManaType(ManaType.BLUE))) {
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cost.assignPayment(game, ability, pool, costToPay);
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cost.assignPayment(game, ability, pool, costToPay);
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if (pool.isEmpty()) {
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if (pool.isEmpty() && pool.getConditionalMana().isEmpty()) {
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return;
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return;
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}
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}
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}
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}
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@ -414,6 +414,17 @@ public class ManaPool implements Serializable {
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return conditionalMana;
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return conditionalMana;
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}
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}
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public boolean ConditionalManaHasManaType(ManaType manaType) {
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for (ManaPoolItem item : manaItems) {
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if (item.isConditional()) {
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if (item.getConditionalMana().get(manaType) > 0) {
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return true;
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}
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}
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}
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return false;
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}
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public int count() {
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public int count() {
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int x = 0;
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int x = 0;
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for (ManaPoolItem item : manaItems) {
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for (ManaPoolItem item : manaItems) {
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@ -27,6 +27,10 @@
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*/
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*/
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package mage.target;
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package mage.target;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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import mage.MageItem;
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import mage.MageItem;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.Cards;
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@ -36,11 +40,6 @@ import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.players.Player;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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/**
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*
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*
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* @author BetaSteward_at_googlemail.com
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* @author BetaSteward_at_googlemail.com
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@ -88,6 +87,9 @@ public class TargetCard extends TargetObject {
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@Override
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int possibleTargets = 0;
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int possibleTargets = 0;
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if (getNumberOfTargets() == 0) { // if 0 target is valid, the canChoose is always true
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return true;
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}
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player != null) {
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@ -1,15 +1,14 @@
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package mage.target.common;
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package mage.target.common;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.Game;
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import mage.target.TargetCard;
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import java.util.UUID;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetCard;
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public class TargetCardInOpponentsGraveyard extends TargetCard {
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public class TargetCardInOpponentsGraveyard extends TargetCard {
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@ -67,6 +66,9 @@ public class TargetCardInOpponentsGraveyard extends TargetCard {
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@Override
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int possibleTargets = 0;
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int possibleTargets = 0;
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if (getNumberOfTargets() == 0) { // if 0 target is valid, the canChoose is always true
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return true;
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}
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for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) {
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for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) {
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if (!playerId.equals(sourceControllerId)) {
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if (!playerId.equals(sourceControllerId)) {
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Player player = game.getPlayer(playerId);
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Player player = game.getPlayer(playerId);
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