diff --git a/Mage.Sets/src/mage/cards/h/Hookblade.java b/Mage.Sets/src/mage/cards/h/Hookblade.java new file mode 100644 index 00000000000..6d41497fa40 --- /dev/null +++ b/Mage.Sets/src/mage/cards/h/Hookblade.java @@ -0,0 +1,54 @@ +package mage.cards.h; + +import mage.abilities.common.EntersBattlefieldAttachToTarget; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.common.MyTurnCondition; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.common.continuous.BoostEquippedEffect; +import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; +import mage.abilities.hint.common.MyTurnHint; +import mage.abilities.keyword.EquipAbility; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.AttachmentType; +import mage.constants.CardType; +import mage.constants.SubType; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class Hookblade extends CardImpl { + + public Hookblade(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{W}"); + + this.subtype.add(SubType.EQUIPMENT); + + // When Hookblade enters the battlefield, attach it to target creature you control. + this.addAbility(new EntersBattlefieldAttachToTarget()); + + // Equipped creature gets +1/+0. + this.addAbility(new SimpleStaticAbility(new BoostEquippedEffect(1, 0))); + + // As long as it's your turn, equipped creature has flying. + this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( + new GainAbilityAttachedEffect(FlyingAbility.getInstance().getInstance(), AttachmentType.EQUIPMENT), + MyTurnCondition.instance, "as long as it's your turn, equipped creature has flying" + )).addHint(MyTurnHint.instance)); + + // Equip {2} + this.addAbility(new EquipAbility(2)); + } + + private Hookblade(final Hookblade card) { + super(card); + } + + @Override + public Hookblade copy() { + return new Hookblade(this); + } +} diff --git a/Mage.Sets/src/mage/sets/AssassinsCreed.java b/Mage.Sets/src/mage/sets/AssassinsCreed.java index e89f50bdc8c..d371b166852 100644 --- a/Mage.Sets/src/mage/sets/AssassinsCreed.java +++ b/Mage.Sets/src/mage/sets/AssassinsCreed.java @@ -50,6 +50,7 @@ public final class AssassinsCreed extends ExpansionSet { cards.add(new SetCardInfo("Hidden Blade", 73, Rarity.UNCOMMON, mage.cards.h.HiddenBlade.class)); cards.add(new SetCardInfo("Hidden Footblade", 34, Rarity.UNCOMMON, mage.cards.h.HiddenFootblade.class)); cards.add(new SetCardInfo("Hired Blade", 299, Rarity.COMMON, mage.cards.h.HiredBlade.class)); + cards.add(new SetCardInfo("Hookblade", 6, Rarity.UNCOMMON, mage.cards.h.Hookblade.class)); cards.add(new SetCardInfo("Hookblade Veteran", 283, Rarity.COMMON, mage.cards.h.HookbladeVeteran.class)); cards.add(new SetCardInfo("Hunter's Bow", 41, Rarity.UNCOMMON, mage.cards.h.HuntersBow.class)); cards.add(new SetCardInfo("Lydia Frye", 60, Rarity.UNCOMMON, mage.cards.l.LydiaFrye.class));