* Some spelling changes.

This commit is contained in:
LevelX2 2015-07-26 09:19:46 +02:00
parent 25db567c89
commit 768fd17d93
4 changed files with 40 additions and 39 deletions

View file

@ -174,7 +174,7 @@ public abstract class GameImpl implements Game, Serializable {
protected GameState state;
private transient Stack<Integer> savedStates = new Stack<>();
protected transient GameStates gameStates = new GameStates();
// game states to allow player roll back
// game states to allow player rollback
protected transient Map<Integer, GameState> gameStatesRollBack = new HashMap<>();
protected boolean executingRollback;

View file

@ -4,8 +4,8 @@ import java.io.Serializable;
import mage.constants.PhaseStep;
/**
* Game options for Mage game.
* Mainly used in tests to configure {@link GameImpl} with specific params.
* Game options for Mage game. Mainly used in tests to configure
* {@link GameImpl} with specific params.
*
* @author ayratn
*/
@ -23,8 +23,8 @@ public class GameOptions implements Serializable {
public boolean testMode = false;
/**
* Defines the turn number game should stop on.
* By default, is null meaning that game shouldn't stop on any specific turn.
* Defines the turn number game should stop on. By default, is null meaning
* that game shouldn't stop on any specific turn.
*/
public Integer stopOnTurn = null;
@ -37,9 +37,9 @@ public class GameOptions implements Serializable {
* If true, library won't be shuffled at the beginning of the game
*/
public boolean skipInitShuffling = false;
/**
* If true, players can roll back turn if all players agree
* If true, players can rollback turn if all players agree
*/
public boolean rollbackTurnsAllowed = true;
}