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* Deals damage to player - fixed that some cards deals combat damage instead non-combat;
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47 changed files with 217 additions and 292 deletions
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@ -2102,7 +2102,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public int damage(int damage, UUID sourceId, Game game) {
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return doDamage(damage, sourceId, game, true, false, null);
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return doDamage(damage, sourceId, game, false, true, null);
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}
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@Override
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