* Deals damage to player - fixed that some cards deals combat damage instead non-combat;

This commit is contained in:
Oleg Agafonov 2020-01-14 08:53:09 +04:00
parent 846200c093
commit 76387057b7
47 changed files with 217 additions and 292 deletions

View file

@ -2102,7 +2102,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public int damage(int damage, UUID sourceId, Game game) {
return doDamage(damage, sourceId, game, true, false, null);
return doDamage(damage, sourceId, game, false, true, null);
}
@Override