* Commander: fixed that spells with dynamic/X targets doesn't work from command zone (#5852);

This commit is contained in:
Oleg Agafonov 2019-06-14 21:50:36 +04:00
parent 1d7cac3059
commit 75e5ad3d7b
2 changed files with 68 additions and 0 deletions

View file

@ -0,0 +1,66 @@
package org.mage.test.cards.continuous;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestCommander4Players;
/**
* @author JayDi85
*/
public class CommanderAsIndomitableCreativityCastTest extends CardTestCommander4Players {
// target adjusters test in command zone
// Player order: A -> D -> C -> B
// https://github.com/magefree/mage/issues/5852
// Indomitable Creativity
// Destroy X target artifacts and/or creatures. For each permanent destroyed this way,
// its controller reveals cards from the top of their library until an artifact or creature card is revealed
// and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.
@Test
public void test_CastFromHand() {
addCard(Zone.HAND, playerA, "Indomitable Creativity", 1); // {X}{R}{R}{R}
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
addCard(Zone.BATTLEFIELD, playerA, "Balduvian Bears", 1);
checkPermanentCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Balduvian Bears", 1);
// cast with X=1 and exile
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Indomitable Creativity");
setChoice(playerA, "X=1");
addTarget(playerA, "Balduvian Bears");
checkPermanentCount("after", 1, PhaseStep.BEGIN_COMBAT, playerA, "Balduvian Bears", 0);
setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
}
@Test
public void test_CastFromCommand() {
addCard(Zone.COMMAND, playerA, "Indomitable Creativity", 1); // {X}{R}{R}{R}
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
addCard(Zone.BATTLEFIELD, playerA, "Balduvian Bears", 1);
checkPermanentCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Balduvian Bears", 1);
// cast with X=1 and exile
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Indomitable Creativity");
setChoice(playerA, "X=1");
addTarget(playerA, "Balduvian Bears");
setChoice(playerA, "Yes"); // return spell as commander
checkPermanentCount("after", 1, PhaseStep.BEGIN_COMBAT, playerA, "Balduvian Bears", 0);
setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
}
}