mirror of
https://github.com/magefree/mage.git
synced 2025-12-23 12:02:01 -08:00
[ACR] Implement Ezio, Brash Novice
This commit is contained in:
parent
2f2e562f3b
commit
75d08f6fcc
2 changed files with 77 additions and 0 deletions
76
Mage.Sets/src/mage/cards/e/EzioBrashNovice.java
Normal file
76
Mage.Sets/src/mage/cards/e/EzioBrashNovice.java
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
package mage.cards.e;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.AttacksTriggeredAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.condition.Condition;
|
||||
import mage.abilities.decorator.ConditionalContinuousEffect;
|
||||
import mage.abilities.effects.common.continuous.AddCardSubTypeSourceEffect;
|
||||
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
|
||||
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
|
||||
import mage.abilities.keyword.FirstStrikeAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.SuperType;
|
||||
import mage.counters.CounterType;
|
||||
import mage.counters.Counters;
|
||||
import mage.game.Game;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class EzioBrashNovice extends CardImpl {
|
||||
|
||||
public EzioBrashNovice(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R/W}");
|
||||
|
||||
this.supertype.add(SuperType.LEGENDARY);
|
||||
this.subtype.add(SubType.HUMAN);
|
||||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
|
||||
// Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.
|
||||
this.addAbility(new AttacksTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()).setText("put a +1/+1 counter on it")));
|
||||
|
||||
// As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.
|
||||
Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
|
||||
new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), EzioBrashNoviceCondition.instance,
|
||||
"as long as {this} has two or more counters on it, it has first strike"
|
||||
));
|
||||
ability.addEffect(new ConditionalContinuousEffect(
|
||||
new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, SubType.ASSASSIN),
|
||||
EzioBrashNoviceCondition.instance, "and is an Assassin in addition to its other types"
|
||||
));
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
private EzioBrashNovice(final EzioBrashNovice card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EzioBrashNovice copy() {
|
||||
return new EzioBrashNovice(this);
|
||||
}
|
||||
}
|
||||
|
||||
enum EzioBrashNoviceCondition implements Condition {
|
||||
instance;
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return Optional
|
||||
.ofNullable(source.getSourcePermanentIfItStillExists(game))
|
||||
.map(permanent -> permanent.getCounters(game))
|
||||
.map(Counters::getTotalCount)
|
||||
.map(x -> x >= 2)
|
||||
.orElse(false);
|
||||
}
|
||||
}
|
||||
|
|
@ -49,6 +49,7 @@ public final class AssassinsCreed extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Escarpment Fortress", 278, Rarity.RARE, mage.cards.e.EscarpmentFortress.class));
|
||||
cards.add(new SetCardInfo("Evie Frye", 19, Rarity.RARE, mage.cards.e.EvieFrye.class));
|
||||
cards.add(new SetCardInfo("Ezio, Blade of Vengeance", 275, Rarity.MYTHIC, mage.cards.e.EzioBladeOfVengeance.class));
|
||||
cards.add(new SetCardInfo("Ezio, Brash Novice", 55, Rarity.UNCOMMON, mage.cards.e.EzioBrashNovice.class));
|
||||
cards.add(new SetCardInfo("Fatal Push", 90, Rarity.UNCOMMON, mage.cards.f.FatalPush.class));
|
||||
cards.add(new SetCardInfo("Fiery Islet", 112, Rarity.RARE, mage.cards.f.FieryIslet.class));
|
||||
cards.add(new SetCardInfo("Forest", 109, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue