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[SLD] Implemented Ryu, World Warrior
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105
Mage.Sets/src/mage/cards/r/RyuWorldWarrior.java
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105
Mage.Sets/src/mage/cards/r/RyuWorldWarrior.java
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.costs.common.UntapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.TrainingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetAnyTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class RyuWorldWarrior extends CardImpl {
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public RyuWorldWarrior(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(2);
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this.toughness = new MageInt(4);
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// Training
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this.addAbility(new TrainingAbility());
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// Hadoken—{4}{R}, {Q}, Discard a card: Ryu, World Warrior deals damage equal to his power to any target. If excess damage was dealt to a creature this way, draw a card.
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Ability ability = new SimpleActivatedAbility(new RyuWorldWarriorEffect(), new ManaCostsImpl<>("{4}{R}"));
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ability.addCost(new UntapSourceCost());
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ability.addCost(new DiscardCardCost());
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ability.addTarget(new TargetAnyTarget());
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this.addAbility(ability.withFlavorWord("Hadoken"));
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}
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private RyuWorldWarrior(final RyuWorldWarrior card) {
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super(card);
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}
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@Override
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public RyuWorldWarrior copy() {
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return new RyuWorldWarrior(this);
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}
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}
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class RyuWorldWarriorEffect extends OneShotEffect {
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RyuWorldWarriorEffect() {
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super(Outcome.Benefit);
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staticText = "{this} deals damage equal to his power to any target. " +
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"If excess damage was dealt to a creature this way, draw a card";
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}
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private RyuWorldWarriorEffect(final RyuWorldWarriorEffect effect) {
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super(effect);
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}
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@Override
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public RyuWorldWarriorEffect copy() {
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return new RyuWorldWarriorEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent sourcePermanent = source.getSourcePermanentOrLKI(game);
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if (sourcePermanent == null) {
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return false;
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}
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int amount = sourcePermanent.getPower().getValue();
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if (amount < 1) {
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return false;
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}
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent == null) {
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Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
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return player != null && player.damage(amount, source, game) > 0;
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}
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if (!permanent.isCreature(game)) {
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return permanent.damage(amount, source, game) > 0;
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}
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int lethal = permanent.getLethalDamage(source.getSourceId(), game);
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permanent.damage(amount, source.getSourceId(), source, game);
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if (lethal >= amount) {
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return true;
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}
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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player.drawCards(1, source, game);
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}
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return true;
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}
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}
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