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[MH2] fixed Sylvan Anthem boosting all creatures (fixes #8020)
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1 changed files with 2 additions and 1 deletions
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@ -4,6 +4,7 @@ import mage.ObjectColor;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.keyword.ScryEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -29,7 +30,7 @@ public final class SylvanAnthem extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}{G}");
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// Green creatures you control get +1/+1.
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this.addAbility(new SimpleStaticAbility(new BoostAllEffect(
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this.addAbility(new SimpleStaticAbility(new BoostControlledEffect(
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1, 1, Duration.WhileOnBattlefield, filter, false
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).setText("green creatures you control get +1/+1")));
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