[MH2] fixed Sylvan Anthem boosting all creatures (fixes #8020)

This commit is contained in:
Evan Kranzler 2021-07-17 11:58:42 -04:00
parent f2ba76ca75
commit 75393a148e

View file

@ -4,6 +4,7 @@ import mage.ObjectColor;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -29,7 +30,7 @@ public final class SylvanAnthem extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}{G}");
// Green creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(new BoostAllEffect(
this.addAbility(new SimpleStaticAbility(new BoostControlledEffect(
1, 1, Duration.WhileOnBattlefield, filter, false
).setText("green creatures you control get +1/+1")));