Implemented Chaos Harlequin

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Zzooouhh 2017-10-12 17:31:09 +02:00 committed by GitHub
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package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author L_J
*/
public class ChaosHarlequin extends CardImpl {
public ChaosHarlequin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}");
this.subtype.add(SubType.HUMAN);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ChaosHarlequinEffect(), new ManaCostsImpl("{R}")));
}
public ChaosHarlequin(final ChaosHarlequin card) {
super(card);
}
@Override
public ChaosHarlequin copy() {
return new ChaosHarlequin(this);
}
}
class ChaosHarlequinEffect extends OneShotEffect {
public ChaosHarlequinEffect() {
super(Outcome.Benefit);
this.staticText = "Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn";
}
public ChaosHarlequinEffect(final ChaosHarlequinEffect effect) {
super(effect);
}
@Override
public ChaosHarlequinEffect copy() {
return new ChaosHarlequinEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
player.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.LIBRARY, true);
if (card.isLand()) {
game.addEffect(new BoostSourceEffect(-4, 0, Duration.EndOfTurn), source);
} else {
game.addEffect(new BoostSourceEffect(2, 0, Duration.EndOfTurn), source);
}
}
return true;
}
return false;
}
}