Implement Brawl Free For All and Brawl Duel

This commit is contained in:
spjspj 2018-04-25 19:17:34 +10:00
parent a08aeb6141
commit 730d23164a
15 changed files with 694 additions and 2 deletions

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<?xml version="1.0"?>
<project xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd" xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>org.mage</groupId>
<artifactId>mage-server-plugins</artifactId>
<version>1.4.29</version>
</parent>
<artifactId>mage-game-brawlfreeforall</artifactId>
<packaging>jar</packaging>
<name>Mage Game Brawl Free For All</name>
<dependencies>
<dependency>
<groupId>${project.groupId}</groupId>
<artifactId>mage</artifactId>
<version>${project.version}</version>
</dependency>
</dependencies>
<build>
<sourceDirectory>src</sourceDirectory>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<configuration>
<source>1.7</source>
<target>1.7</target>
</configuration>
</plugin>
<plugin>
<artifactId>maven-resources-plugin</artifactId>
<configuration>
<encoding>UTF-8</encoding>
</configuration>
</plugin>
</plugins>
<finalName>mage-game-brawlfreeforall</finalName>
</build>
<properties/>
</project>

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game;
import java.util.UUID;
import mage.constants.MultiplayerAttackOption;
import mage.constants.RangeOfInfluence;
import mage.game.match.MatchType;
/**
*
* @author spjspj
*/
public class BrawlFreeForAll extends GameCommanderImpl {
private int numPlayers;
public BrawlFreeForAll(MultiplayerAttackOption attackOption, RangeOfInfluence range, int freeMulligans, int startLife) {
super(attackOption, range, freeMulligans, startLife);
}
public BrawlFreeForAll(final BrawlFreeForAll game) {
super(game);
this.numPlayers = game.numPlayers;
}
@Override
protected void init(UUID choosingPlayerId) {
startingPlayerSkipsDraw = false;
super.init(choosingPlayerId);
}
@Override
public MatchType getGameType() {
return new BrawlFreeForAllType();
}
@Override
public int getNumPlayers() {
return numPlayers;
}
public void setNumPlayers(int numPlayers) {
this.numPlayers = numPlayers;
}
@Override
public BrawlFreeForAll copy() {
return new BrawlFreeForAll(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game;
import mage.game.match.MatchImpl;
import mage.game.match.MatchOptions;
/**
*
* @author spjspj
*/
public class BrawlFreeForAllMatch extends MatchImpl {
public BrawlFreeForAllMatch(MatchOptions options) {
super(options);
}
@Override
public void startGame() throws GameException {
int startLife = 30;
boolean alsoHand = true;
BrawlFreeForAll game = new BrawlFreeForAll(options.getAttackOption(), options.getRange(), options.getFreeMulligans(), startLife);
game.setStartMessage(this.createGameStartMessage());
game.setAlsoHand(alsoHand);
game.setCheckCommanderDamage(false);
game.setAlsoLibrary(true);
initGame(game);
games.add(game);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game;
import mage.game.match.MatchType;
/**
*
* @author spjspj
*/
public class BrawlFreeForAllType extends MatchType {
public BrawlFreeForAllType() {
this.name = "Brawl Free For All";
this.maxPlayers = 10;
this.minPlayers = 3;
this.numTeams = 0;
this.useAttackOption = true;
this.useRange = true;
this.sideboardingAllowed = false;
}
protected BrawlFreeForAllType(final BrawlFreeForAllType matchType) {
super(matchType);
}
@Override
public BrawlFreeForAllType copy() {
return new BrawlFreeForAllType(this);
}
}