Fix Stone-Seeder Hierophant triggering on other players' lands

This commit is contained in:
Fenhl 2016-04-13 17:51:17 +00:00
parent 90dbd4edc0
commit 72f32e782c

View file

@ -39,7 +39,7 @@ import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.common.FilterControlledLandPermanent;
import mage.target.Target;
import mage.target.common.TargetLandPermanent;
@ -58,7 +58,7 @@ public class StoneSeederHierophant extends CardImpl {
this.toughness = new MageInt(1);
// Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new FilterLandPermanent("a land"), false, null, true));
this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new FilterControlledLandPermanent("a land"), false, null, true));
// {tap}: Untap target land.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapTargetEffect(), new TapSourceCost());