diff --git a/Mage.Sets/src/mage/cards/s/SuperMutantScavenger.java b/Mage.Sets/src/mage/cards/s/SuperMutantScavenger.java new file mode 100644 index 00000000000..c4e9181ac72 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SuperMutantScavenger.java @@ -0,0 +1,57 @@ +package mage.cards.s; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldOrDiesSourceTriggeredAbility; +import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect; +import mage.abilities.keyword.TrampleAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.filter.FilterCard; +import mage.filter.predicate.Predicates; +import mage.target.common.TargetCardInYourGraveyard; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SuperMutantScavenger extends CardImpl { + + private static final FilterCard filter = new FilterCard("Aura or Equipment card from your graveyard"); + + static { + filter.add(Predicates.or( + SubType.AURA.getPredicate(), + SubType.EQUIPMENT.getPredicate() + )); + } + + public SuperMutantScavenger(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}"); + + this.subtype.add(SubType.MUTANT); + this.subtype.add(SubType.WARRIOR); + this.power = new MageInt(5); + this.toughness = new MageInt(5); + + // Trample + this.addAbility(TrampleAbility.getInstance()); + + // When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand. + Ability ability = new EntersBattlefieldOrDiesSourceTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect(), false); + ability.addTarget(new TargetCardInYourGraveyard(0, 1, filter)); + this.addAbility(ability); + } + + private SuperMutantScavenger(final SuperMutantScavenger card) { + super(card); + } + + @Override + public SuperMutantScavenger copy() { + return new SuperMutantScavenger(this); + } +} diff --git a/Mage.Sets/src/mage/sets/Fallout.java b/Mage.Sets/src/mage/sets/Fallout.java index eed6b9edd3d..33bf4c254c5 100644 --- a/Mage.Sets/src/mage/sets/Fallout.java +++ b/Mage.Sets/src/mage/sets/Fallout.java @@ -136,6 +136,7 @@ public final class Fallout extends ExpansionSet { cards.add(new SetCardInfo("Sungrass Prairie", 295, Rarity.RARE, mage.cards.s.SungrassPrairie.class)); cards.add(new SetCardInfo("Sunpetal Grove", 297, Rarity.RARE, mage.cards.s.SunpetalGrove.class)); cards.add(new SetCardInfo("Sunscorched Divide", 153, Rarity.RARE, mage.cards.s.SunscorchedDivide.class)); + cards.add(new SetCardInfo("Super Mutant Scavenger", 85, Rarity.UNCOMMON, mage.cards.s.SuperMutantScavenger.class)); cards.add(new SetCardInfo("Swamp", 321, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Swiftfoot Boots", 242, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class)); cards.add(new SetCardInfo("Tainted Field", 298, Rarity.UNCOMMON, mage.cards.t.TaintedField.class));