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fix some unnecessary usage of setTargetName
add docs on usage of methods
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parent
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commit
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10 changed files with 23 additions and 33 deletions
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@ -8,7 +8,6 @@ import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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@ -67,8 +66,7 @@ class BreakthroughEffect extends OneShotEffect {
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if (amountToKeep == 0) {
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player.discard(player.getHand(), false, source, game);
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} else if (amountToKeep < player.getHand().size()) {
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TargetCardInHand target = new TargetCardInHand(amountToKeep, StaticFilters.FILTER_CARD);
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target.setTargetName("cards to keep");
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TargetCardInHand target = new TargetCardInHand(amountToKeep, StaticFilters.FILTER_CARD).withChooseHint("to keep");
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target.choose(Outcome.Benefit, player.getId(), source.getSourceId(), source, game);
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Cards cards = player.getHand().copy();
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cards.removeIf(target.getTargets()::contains);
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@ -72,9 +72,7 @@ class ChimneyImpEffect extends OneShotEffect {
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Player targetOpponent = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (targetOpponent != null) {
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if (!targetOpponent.getHand().isEmpty()) {
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TargetCardInHand target = new TargetCardInHand();
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target.withNotTarget(true);
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target.setTargetName("a card from your hand to put on top of your library");
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TargetCardInHand target = new TargetCardInHand().withChooseHint("to put on top of your library");
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targetOpponent.choose(Outcome.Detriment, target, source, game);
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Card card = targetOpponent.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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@ -69,9 +69,7 @@ class ChitteringRatsEffect extends OneShotEffect {
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Player targetOpponent = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (targetOpponent != null) {
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if (!targetOpponent.getHand().isEmpty()) {
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TargetCardInHand target = new TargetCardInHand();
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target.withNotTarget(true);
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target.setTargetName("a card from your hand to put on top of your library");
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TargetCardInHand target = new TargetCardInHand().withChooseHint("to put on top of your library");
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targetOpponent.choose(Outcome.Detriment, target, source, game);
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Card card = targetOpponent.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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@ -1,23 +1,22 @@
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package mage.cards.g;
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import java.util.UUID;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.target.Target;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author Loki
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*/
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public final class GoForTheThroat extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonartifact creature");
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static {
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filter.add(Predicates.not(CardType.ARTIFACT.getPredicate()));
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@ -26,10 +25,8 @@ public final class GoForTheThroat extends CardImpl {
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public GoForTheThroat(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{B}");
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Target target = new TargetCreaturePermanent(filter);
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target.setTargetName("nonartifact creature");
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this.getSpellAbility().addTarget(target);
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// Destroy target nonartifact creature.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
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this.getSpellAbility().addEffect(new DestroyTargetEffect());
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}
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@ -1,7 +1,6 @@
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package mage.cards.k;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -14,10 +13,10 @@ import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.target.common.TargetControlledPermanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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@ -34,9 +33,7 @@ public final class KeldonArsonist extends CardImpl {
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// {1}, Sacrifice two lands: Destroy target land.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), new GenericManaCost(1));
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ability.addCost(new SacrificeTargetCost(2, StaticFilters.FILTER_LANDS));
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TargetLandPermanent target = new TargetLandPermanent();
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target.setTargetName("land (to destroy)");
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ability.addTarget(target);
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ability.addTarget(new TargetLandPermanent().withChooseHint("to destroy"));
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this.addAbility(ability);
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}
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@ -61,9 +61,7 @@ class PryingQuestionsEffect extends OneShotEffect {
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Player targetOpponent = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (targetOpponent != null) {
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if (!targetOpponent.getHand().isEmpty()) {
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TargetCardInHand target = new TargetCardInHand();
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target.withNotTarget(true);
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target.setTargetName("a card from your hand to put on top of your library");
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TargetCardInHand target = new TargetCardInHand().withChooseHint("to put on top of your library");
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targetOpponent.choose(Outcome.Detriment, target, source, game);
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Card card = targetOpponent.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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@ -69,8 +69,7 @@ class WidespreadPanicEffect extends OneShotEffect {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (!player.getHand().isEmpty()) {
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TargetCardInHand target = new TargetCardInHand();
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target.setTargetName("a card from your hand to put on top of your library");
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TargetCardInHand target = new TargetCardInHand().withChooseHint("to put on top of your library");
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player.choose(Outcome.Detriment, target, source, game);
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Card card = player.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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@ -92,8 +92,7 @@ class TaintedSpecterEffect extends OneShotEffect {
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}
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} else {
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// Put a card from your hand on top of your library
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TargetCardInHand target = new TargetCardInHand();
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target.setTargetName("a card from your hand to put on top of your library");
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TargetCardInHand target = new TargetCardInHand().withChooseHint("to put on top of your library");
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targetPlayer.choose(Outcome.Detriment, target, source, game);
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Card card = targetPlayer.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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@ -96,9 +96,7 @@ class WidespreadPanicEffect extends OneShotEffect {
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Player shuffler = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (shuffler != null) {
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if (!shuffler.getHand().isEmpty()) {
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TargetCardInHand target = new TargetCardInHand();
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target.withNotTarget(true);
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target.setTargetName("a card from your hand to put on top of your library");
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TargetCardInHand target = new TargetCardInHand().withChooseHint("to put on top of your library");
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shuffler.choose(Outcome.Detriment, target, source, game);
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Card card = shuffler.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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@ -108,6 +108,10 @@ public interface Target extends Serializable {
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*/
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String getTargetName();
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/**
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* Overwrites the name automatically generated from the filter text.
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* If you want to add additional info for usability, use `withChooseHint` instead.
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*/
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Target setTargetName(String name);
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String getTargetedName(Game game);
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@ -172,6 +176,10 @@ public interface Target extends Serializable {
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// used for cards like Spellskite
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void setTargetAmount(UUID targetId, int amount, Game game);
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/**
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* Adds a clarification during target selection (in parentheses).
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* Useful for abilities that have multiple targets and different effects.
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*/
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Target withChooseHint(String chooseHint);
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String getChooseHint();
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