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fix #11393 (Ent's Fury)
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@ -80,6 +80,7 @@ class EntsFuryEffect extends OneShotEffect {
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ContinuousEffect effect = new BoostTargetEffect(1, 1, Duration.EndOfTurn);
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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game.getState().processAction(game);
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return new FightTargetsEffect(false).apply(game, source);
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}
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}
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