From 70e7fb0cdda739ea5c492c225407630859de8bb9 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 9 Sep 2013 19:28:27 +0200 Subject: [PATCH] * Broodwarden - Fixed that Eldrazi Spawn creatures got +1/+1 instead of correctly +2/+1. --- Mage.Sets/src/mage/sets/riseoftheeldrazi/Broodwarden.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/riseoftheeldrazi/Broodwarden.java b/Mage.Sets/src/mage/sets/riseoftheeldrazi/Broodwarden.java index b09c6cbf3f7..5b6355f33aa 100644 --- a/Mage.Sets/src/mage/sets/riseoftheeldrazi/Broodwarden.java +++ b/Mage.Sets/src/mage/sets/riseoftheeldrazi/Broodwarden.java @@ -61,8 +61,8 @@ public class Broodwarden extends CardImpl { this.color.setGreen(true); this.power = new MageInt(4); this.toughness = new MageInt(4); - - this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, false))); + // Eldrazi Spawn creatures you control get +2/+1. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(2, 1, Duration.WhileOnBattlefield, filter, false))); } public Broodwarden(final Broodwarden card) {