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fix #12530 (Indomitable Might)
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2 changed files with 53 additions and 1 deletions
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@ -74,7 +74,7 @@ class IndomitableMightEffect extends AsThoughEffectImpl {
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return false;
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}
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Permanent permanent = game.getPermanent(sourcePermanent.getAttachedTo());
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if (permanent == null) {
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if (permanent == null || !sourceId.equals(permanent.getId())) {
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return false;
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}
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Player controller = game.getPlayer(permanent.getControllerId());
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@ -0,0 +1,52 @@
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package org.mage.test.cards.single.afc;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author xenohedron
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*/
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public class IndomitableMightTest extends CardTestPlayerBase {
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private static final String might = "Indomitable Might"; // 3G flash aura +3/+3 may assign combat damage as though weren't blocked
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private static final String bear = "Runeclaw Bear"; // 2/2
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private static final String centaur = "Centaur Courser"; // 3/3
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private static final String drake = "Azure Drake"; // 2/4 flying
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private static final String crab = "Fortress Crab"; // 1/6
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@Test
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public void testAsThoughEffect() {
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
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addCard(Zone.BATTLEFIELD, playerA, bear);
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addCard(Zone.BATTLEFIELD, playerA, centaur);
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addCard(Zone.BATTLEFIELD, playerB, drake);
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addCard(Zone.BATTLEFIELD, playerB, crab);
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addCard(Zone.HAND, playerA, might);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, might, bear);
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checkPT("boosted", 1, PhaseStep.BEGIN_COMBAT, playerA, bear, 5, 5);
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attack(1, playerA, bear, playerB);
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attack(1, playerA, centaur, playerB);
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block(1, playerB, drake, centaur);
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block(1, playerB, crab, bear);
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setChoice(playerA, true); // yes to assign damage as though not blocked (only enchanted creature)
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 15);
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assertDamageReceived(playerA, bear, 1);
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assertDamageReceived(playerA, centaur, 2);
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assertDamageReceived(playerB, drake, 3);
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assertDamageReceived(playerB, crab, 0);
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}
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}
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