[MID] Implemented Disturb mechanic (#8201)

* [MID] Implemented Disturb mechanic

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
This commit is contained in:
Daniel Bomar 2021-11-09 00:12:50 -06:00 committed by GitHub
parent 1195016399
commit 7082b86eb3
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33 changed files with 230 additions and 111 deletions

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@ -432,6 +432,7 @@ public abstract class AbilityImpl implements Ability {
case FLASHBACK:
case MADNESS:
case DISTURB:
// from Snapcaster Mage:
// If you cast a spell from a graveyard using its flashback ability, you cant pay other alternative costs
// (such as that of Foil). (2018-12-07)

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@ -1,22 +1,129 @@
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.costs.Cost;
import mage.constants.SpellAbilityType;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.Card;
import mage.constants.*;
import mage.game.Game;
import mage.game.stack.Spell;
import java.util.UUID;
/**
* @author weirddan455
* TODO: this is currently implemented in a pull request
* 702.146. Disturb
* <p>
* 702.146a Disturb is an ability found on the front face of some transforming double-faced cards
* (see rule 712, Double-Faced Cards). Disturb [cost] means You may cast this card
* transformed from your graveyard by paying [cost] rather than its mana cost. See
* rule 712.4b.
* <p>
* 702.146b A resolving transforming double-faced spell that was cast using its disturb
* ability enters the battlefield with its back face up.
*
* @author weirddan455, JayDi85
*/
public class DisturbAbility extends SpellAbility {
public DisturbAbility(Cost cost) {
this(cost, TimingRule.SORCERY);
private final String manaCost;
private SpellAbility spellAbilityToResolve;
public DisturbAbility(Card card, String manaCost) {
super(card.getSpellAbility());
this.newId();
// verify check
if (card.getSecondCardFace() == null || card.getSecondCardFace().getClass().equals(card.getClass())) {
throw new IllegalArgumentException("Wrong code usage. Disturb ability can be added to double faces card only (main side).");
}
this.setCardName(card.getSecondCardFace().getName() + " with Disturb");
this.zone = Zone.GRAVEYARD;
this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
this.spellAbilityCastMode = SpellAbilityCastMode.DISTURB;
this.manaCost = manaCost;
this.getManaCosts().clear();
this.getManaCostsToPay().clear();
this.addManaCost(new ManaCostsImpl(manaCost));
this.addSubAbility(new TransformAbility());
}
public DisturbAbility(Cost cost, TimingRule timingRule) {
super(null, "", Zone.GRAVEYARD, SpellAbilityType.BASE_ALTERNATE);
private DisturbAbility(final DisturbAbility ability) {
super(ability);
this.manaCost = ability.manaCost;
this.spellAbilityToResolve = ability.spellAbilityToResolve;
}
@Override
public DisturbAbility copy() {
return new DisturbAbility(this);
}
@Override
public boolean activate(Game game, boolean noMana) {
if (super.activate(game, noMana)) {
game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + getSourceId(), Boolean.TRUE);
// TODO: must be removed after transform cards (one side) migrated to MDF engine (multiple sides)
game.addEffect(new DisturbEffect(), this);
return true;
}
return false;
}
@Override
public ActivationStatus canActivate(UUID playerId, Game game) {
if (super.canActivate(playerId, game).canActivate()) {
Card card = game.getCard(getSourceId());
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
return card.getSpellAbility().canActivate(playerId, game);
}
}
return ActivationStatus.getFalse();
}
@Override
public String getRule(boolean all) {
return this.getRule();
}
@Override
public String getRule() {
return "Disturb " + this.manaCost
+ " <i>(You may cast this card transformed from your graveyard for its disturb cost.)</i>";
}
}
class DisturbEffect extends ContinuousEffectImpl {
public DisturbEffect() {
super(Duration.WhileOnStack, Layer.CopyEffects_1, SubLayer.CopyEffects_1a, Outcome.BecomeCreature);
staticText = "";
}
private DisturbEffect(final DisturbEffect effect) {
super(effect);
}
@Override
public DisturbEffect copy() {
return new DisturbEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Spell spell = game.getSpell(source.getSourceId());
if (spell == null || spell.getFromZone() != Zone.GRAVEYARD) {
return false;
}
if (spell.getCard().getSecondCardFace() == null) {
return false;
}
// simulate another side as new card (another code part in spell constructor)
TransformAbility.transformCardSpellDynamic(spell, spell.getCard().getSecondCardFace(), game);
return true;
}
}

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@ -7,7 +7,9 @@ import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.Card;
import mage.constants.*;
import mage.game.Game;
import mage.game.MageObjectAttribute;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
/**
* @author nantuko
@ -35,8 +37,7 @@ public class TransformAbility extends SimpleStaticAbility {
return "";
}
public static void transform(Permanent permanent, Card sourceCard, Game game, Ability source) {
public static void transformPermanent(Permanent permanent, Card sourceCard, Game game, Ability source) {
if (sourceCard == null) {
return;
}
@ -65,6 +66,48 @@ public class TransformAbility extends SimpleStaticAbility {
permanent.getPower().modifyBaseValue(sourceCard.getPower().getValue());
permanent.getToughness().modifyBaseValue(sourceCard.getToughness().getValue());
}
public static Card transformCardSpellStatic(Card mainSide, Card otherSide, Game game) {
// workaround to simulate transformed card on the stack (example: disturb ability)
// prepare static attributes
// TODO: must be removed after transform cards (one side) migrated to MDF engine (multiple sides)
Card newCard = mainSide.copy();
newCard.setName(otherSide.getName());
newCard.getSuperType().clear();
// mana value must be from main side only
newCard.getManaCost().clear();
newCard.getManaCost().add(mainSide.getManaCost().copy());
for (SuperType type : otherSide.getSuperType()) {
newCard.addSuperType(type);
}
game.getState().getCardState(newCard.getId()).clearAbilities();
for (Ability ability : otherSide.getAbilities()) {
game.getState().addOtherAbility(newCard, ability);
}
newCard.getPower().modifyBaseValue(otherSide.getPower().getValue());
newCard.getToughness().modifyBaseValue(otherSide.getToughness().getValue());
return newCard;
}
public static void transformCardSpellDynamic(Spell spell, Card otherSide, Game game) {
// workaround to simulate transformed card on the stack (example: disturb ability)
// prepare dynamic attributes
// TODO: must be removed after transform cards (one side) migrated to MDF engine (multiple sides)
MageObjectAttribute moa = game.getState().getCreateMageObjectAttribute(spell.getCard(), game);
moa.getColor().setColor(otherSide.getColor(game));
moa.getCardType().clear();
moa.getCardType().addAll(otherSide.getCardType(game));
moa.getSubtype().clear();
moa.getSubtype().addAll(otherSide.getSubtype(game));
game.getState().getCardState(spell.getCard().getId()).clearAbilities();
for (Ability ability : otherSide.getAbilities()) {
game.getState().addOtherAbility(spell.getCard(), ability);
}
}
}
class TransformEffect extends ContinuousEffectImpl {
@ -101,7 +144,7 @@ class TransformEffect extends ContinuousEffectImpl {
return false;
}
TransformAbility.transform(permanent, card, game, source);
TransformAbility.transformPermanent(permanent, card, game, source);
return true;

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@ -12,7 +12,8 @@ public enum SpellAbilityCastMode {
NORMAL("Normal"),
MADNESS("Madness"),
FLASHBACK("Flashback"),
BESTOW("Bestow");
BESTOW("Bestow"),
DISTURB("Disturb");
private final String text;

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@ -1889,7 +1889,7 @@ public abstract class GameImpl implements Game {
}
newBluePrint.assignNewId();
if (copyFromPermanent.isTransformed()) {
TransformAbility.transform(newBluePrint, newBluePrint.getSecondCardFace(), this, source);
TransformAbility.transformPermanent(newBluePrint, newBluePrint.getSecondCardFace(), this, source);
}
}
if (applier != null) {

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@ -75,7 +75,7 @@ public class PermanentCard extends PermanentImpl {
|| NightboundAbility.checkCard(this, game)) {
game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + getId(), null);
setTransformed(true);
TransformAbility.transform(this, getSecondCardFace(), game, null);
TransformAbility.transformPermanent(this, getSecondCardFace(), game, null);
}
}
}

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@ -11,6 +11,7 @@ import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.keyword.BestowAbility;
import mage.abilities.keyword.MorphAbility;
import mage.abilities.keyword.TransformAbility;
import mage.abilities.text.TextPart;
import mage.cards.*;
import mage.constants.*;
@ -66,21 +67,29 @@ public class Spell extends StackObjectImpl implements Card {
private ActivationManaAbilityStep currentActivatingManaAbilitiesStep = ActivationManaAbilityStep.BEFORE;
public Spell(Card card, SpellAbility ability, UUID controllerId, Zone fromZone, Game game) {
this.card = card;
this.color = card.getColor(null).copy();
this.frameColor = card.getFrameColor(null).copy();
this.frameStyle = card.getFrameStyle();
Card affectedCard = card;
// TODO: must be removed after transform cards (one side) migrated to MDF engine (multiple sides)
if (ability.getSpellAbilityCastMode() == SpellAbilityCastMode.DISTURB && affectedCard.getSecondCardFace() != null) {
// simulate another side as new card (another code part in continues effect from disturb ability)
affectedCard = TransformAbility.transformCardSpellStatic(card, card.getSecondCardFace(), game);
}
this.card = affectedCard;
this.color = affectedCard.getColor(null).copy();
this.frameColor = affectedCard.getFrameColor(null).copy();
this.frameStyle = affectedCard.getFrameStyle();
this.id = ability.getId();
this.zoneChangeCounter = card.getZoneChangeCounter(game); // sync card's ZCC with spell (copy spell settings)
this.zoneChangeCounter = affectedCard.getZoneChangeCounter(game); // sync card's ZCC with spell (copy spell settings)
this.ability = ability;
this.ability.setControllerId(controllerId);
if (ability.getSpellAbilityType() == SpellAbilityType.SPLIT_FUSED) {
spellCards.add(((SplitCard) card).getLeftHalfCard());
spellAbilities.add(((SplitCard) card).getLeftHalfCard().getSpellAbility().copy());
spellCards.add(((SplitCard) card).getRightHalfCard());
spellAbilities.add(((SplitCard) card).getRightHalfCard().getSpellAbility().copy());
spellCards.add(((SplitCard) affectedCard).getLeftHalfCard());
spellAbilities.add(((SplitCard) affectedCard).getLeftHalfCard().getSpellAbility().copy());
spellCards.add(((SplitCard) affectedCard).getRightHalfCard());
spellAbilities.add(((SplitCard) affectedCard).getRightHalfCard().getSpellAbility().copy());
} else {
spellCards.add(card);
spellCards.add(affectedCard);
spellAbilities.add(ability);
}
this.controllerId = controllerId;