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Fix for review.
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parent
d23b024992
commit
70588cf3e5
3 changed files with 73 additions and 109 deletions
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@ -1,26 +1,27 @@
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package mage.cards.d;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.common.SacrificePermanentTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.hint.common.DesertsYouControlHint;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterOwnedCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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@ -44,33 +45,24 @@ public final class DesertWarfare extends CardImpl {
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filter.add(SubType.DESERT.getPredicate());
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}
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private static final FilterCard filter1 = new FilterCard();
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static {
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filter1.add(SubType.DESERT.getPredicate());
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}
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public DesertWarfare(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}");
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// Whenever you sacrifice a Desert and whenever a Desert card is put into your
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// graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step.
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// Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step.
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//Based on Seraph, Yuma, Proud Protector
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Effect effect = new CreateDelayedTriggeredAbilityEffect((DelayedTriggeredAbility) new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new DesertWarfareReturnEffect(), TargetController.YOU).setTriggerPhrase("Put that card onto the battlefield under your control at the beginning of your next end step.").setRuleVisible(false));
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Effect effect = new CreateDelayedTriggeredAbilityEffect(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new DesertWarfareReturnEffect(), TargetController.YOU));
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effect.setText("put that card onto the battlefield under your control at the beginning of your next end step");
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this.addAbility(new SacrificePermanentTriggeredAbility(Zone.BATTLEFIELD, effect, filter, TargetController.YOU, SetTargetPointer.PERMANENT, false).setTriggerPhrase("Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step.").setRuleVisible(false));
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this.addAbility(new PutCardIntoGraveFromHandLibraryAllTriggeredAbility(Zone.BATTLEFIELD, effect,
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false, TargetController.YOU, SetTargetPointer.CARD).setTriggerPhrase("Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step."));
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this.addAbility(new DesertWarfareTriggeredAbility(Zone.BATTLEFIELD, effect, false, TargetController.YOU, SetTargetPointer.CARD));
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//At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
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//Based on Palani's Hatcher
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new BeginningOfCombatTriggeredAbility(new DesertWarfareCreateTokensEffect(), TargetController.YOU, false),
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new PermanentsOnTheBattlefieldCondition(filter, ComparisonType.OR_GREATER, 5, true),
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"At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.").addHint(DesertsYouControlHint.instance));
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"At the beginning of combat on your turn, if you control five or more Deserts, " +
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"create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.")
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.addHint(DesertsYouControlCount.getHint()));
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}
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private DesertWarfare(final DesertWarfare card) {
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@ -85,9 +77,9 @@ public final class DesertWarfare extends CardImpl {
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}
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//Based on PutCardIntoGraveFromAnywhereAllTriggeredAbility
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class PutCardIntoGraveFromHandLibraryAllTriggeredAbility extends TriggeredAbilityImpl {
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class DesertWarfareTriggeredAbility extends TriggeredAbilityImpl {
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private static FilterCard filterCard = new FilterCard();
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private static FilterOwnedCard filterCard = new FilterOwnedCard();
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static {
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filterCard.add(SubType.DESERT.getPredicate());
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@ -95,55 +87,65 @@ class PutCardIntoGraveFromHandLibraryAllTriggeredAbility extends TriggeredAbilit
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private final SetTargetPointer setTargetPointer;
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public PutCardIntoGraveFromHandLibraryAllTriggeredAbility(Zone zone, Effect effect, boolean optional, TargetController targetController, SetTargetPointer setTargetPointer) {
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public DesertWarfareTriggeredAbility(Zone zone, Effect effect, boolean optional, TargetController targetController, SetTargetPointer setTargetPointer) {
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super(zone, effect, optional);
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FilterCard filter = filterCard.copy();
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FilterOwnedCard filter = filterCard.copy();
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this.setTargetPointer = setTargetPointer;
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filter.add(targetController.getOwnerPredicate());
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setTriggerPhrase("Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, ");
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}
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protected PutCardIntoGraveFromHandLibraryAllTriggeredAbility(final PutCardIntoGraveFromHandLibraryAllTriggeredAbility ability) {
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protected DesertWarfareTriggeredAbility(final DesertWarfareTriggeredAbility ability) {
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super(ability);
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filterCard = filterCard.copy();
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public PutCardIntoGraveFromHandLibraryAllTriggeredAbility copy() {
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return new PutCardIntoGraveFromHandLibraryAllTriggeredAbility(this);
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public DesertWarfareTriggeredAbility copy() {
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return new DesertWarfareTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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return event.getType() == GameEvent.EventType.ZONE_CHANGE
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|| event.getType() == GameEvent.EventType.SACRIFICED_PERMANENT;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Card card = game.getCard(event.getTargetId());
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if (((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD
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&& zone.match(game.getState().getZone(getSourceId()))
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&& ((ZoneChangeEvent) event).getFromZone().match(Zone.LIBRARY)
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&& card != null
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&& filterCard.match(card, getControllerId(), this, game)) {
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this.getEffects().setTargetPointer(new FixedTarget(card, game));
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return true;
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} else if (((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD
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&& zone.match(game.getState().getZone(getSourceId()))
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&& ((ZoneChangeEvent) event).getFromZone().match(Zone.HAND)
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&& card != null
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&& filterCard.match(card, getControllerId(), this, game)) {
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this.getEffects().setTargetPointer(new FixedTarget(card, game));
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return true;
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}
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if (card == null) {
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return false;
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}
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switch (event.getType()) {
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case SACRIFICED_PERMANENT:
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Permanent permanent = game.getPermanentOrLKIBattlefield(event.getTargetId());
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if (permanent == null || !permanent.hasSubtype(SubType.DESERT, game)) {
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return false;
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}
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break;
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case ZONE_CHANGE:
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getToZone() != Zone.GRAVEYARD
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|| (zEvent.getFromZone() != Zone.LIBRARY && zEvent.getFromZone() != Zone.HAND)
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|| !filterCard.match(card, getControllerId(), this, game)) {
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return false;
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}
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break;
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default:
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return false;
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}
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game));
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return true;
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}
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}
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class DesertWarfareReturnEffect extends OneShotEffect {
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DesertWarfareReturnEffect() {
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super(Outcome.Benefit);
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this.staticText = "put that card onto the battlefield under your control";
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}
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private DesertWarfareReturnEffect(final DesertWarfareReturnEffect effect) {
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@ -185,12 +187,10 @@ class DesertWarfareCreateTokensEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (player == null || permanent == null) {
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if (source.getControllerId() == null) {
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return false;
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}
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int deserts = game.getBattlefield().countAll(new FilterLandPermanent(SubType.DESERT, "Deserts"), game.getControllerId(source.getSourceId()), game);
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int deserts = DesertsYouControlCount.instance.calculate(game, source, this);
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Token token = new SandWarriorToken();
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token.putOntoBattlefield(deserts, game, source);
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game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom)
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@ -198,3 +198,28 @@ class DesertWarfareCreateTokensEffect extends OneShotEffect {
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return true;
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}
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}
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enum DesertsYouControlCount implements DynamicValue {
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instance;
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private static final Hint hint = new ValueHint("Deserts you control", instance);
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return new PermanentsOnBattlefieldCount(new FilterControlledPermanent(SubType.DESERT)).calculate(game, sourceAbility, null);
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}
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@Override
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public DynamicValue copy() {
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return instance;
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}
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@Override
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public String getMessage() {
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return "";
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}
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public static Hint getHint() {
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return hint;
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}
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}
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@ -1,36 +0,0 @@
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package mage.abilities.dynamicvalue.common;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.constants.SubType;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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/**
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* @author Sidorovich77
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*/
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public enum DesertsYouControlCount implements DynamicValue {
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instance;
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return game.getBattlefield().count(new FilterControlledPermanent(SubType.DESERT), sourceAbility.getControllerId(), sourceAbility, game);
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}
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@Override
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public DesertsYouControlCount copy() {
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return instance;
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "deserts you control";
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}
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}
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@ -1,26 +1 @@
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package mage.abilities.hint.common;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.DesertsYouControlCount;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.game.Game;
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/**
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* @author JayDi85
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*/
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public enum DesertsYouControlHint implements Hint {
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instance;
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private static final Hint hint = new ValueHint("Deserts you control", DesertsYouControlCount.instance);
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@Override
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public String getText(Game game, Ability ability) {
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return hint.getText(game, ability);
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}
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@Override
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public Hint copy() {
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return instance;
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}
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}
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