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[M3C] remove vestigial target pointer from Benthic Anomaly
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1 changed files with 0 additions and 2 deletions
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@ -23,7 +23,6 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.targetpointer.EachTargetPointer;
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import mage.util.RandomUtil;
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import java.util.HashSet;
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@ -70,7 +69,6 @@ class BenthicAnomalyEffect extends OneShotEffect {
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"except its power is equal to the total power of those creatures, " +
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"its toughness is equal to the total toughness of those creatures, " +
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"and it's a colorless Eldrazi creature";
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this.setTargetPointer(new EachTargetPointer());
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}
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private BenthicAnomalyEffect(final BenthicAnomalyEffect effect) {
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