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* Fixed some redirect effect sthat were implemented as prevention effects (fixes #1216).
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9 changed files with 176 additions and 225 deletions
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.RedirectionEffect;
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import mage.constants.Duration;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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/**
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*
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* @author LevelX2
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*/
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public class RedirectDamageFromSourceToTargetEffect extends RedirectionEffect {
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public RedirectDamageFromSourceToTargetEffect(Duration duration, int amountToRedirect, boolean oneUsage) {
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super(duration, amountToRedirect, oneUsage);
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staticText = "The next " + amountToRedirect + " damage that would be dealt to {this} this turn is dealt to target creature you control instead.";
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}
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public RedirectDamageFromSourceToTargetEffect(final RedirectDamageFromSourceToTargetEffect effect) {
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super(effect);
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}
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@Override
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public RedirectDamageFromSourceToTargetEffect copy() {
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return new RedirectDamageFromSourceToTargetEffect(this);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getSourceId())) {
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this.redirectTarget = source.getTargets().get(0);
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return true;
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}
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return false;
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}
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}
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