mirror of
https://github.com/magefree/mage.git
synced 2026-01-23 11:49:56 -08:00
parent
711831e711
commit
7008f0a7f0
3 changed files with 163 additions and 0 deletions
|
|
@ -0,0 +1,55 @@
|
|||
package org.mage.test.cards.single._40k;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.player.TestPlayer;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
public class RedemptorDreadnoughtTest extends CardTestPlayerBase {
|
||||
|
||||
private static final String redemptor = "Redemptor Dreadnought"; // {5} Artifact Creature 4/4
|
||||
// As an additional cost to cast this spell, you may exile a creature card from your graveyard.
|
||||
// Trample
|
||||
// Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
|
||||
|
||||
private static final String ghoul = "Warpath Ghoul"; // 3/2
|
||||
|
||||
@Test
|
||||
public void testCastNoAdditionalCost() {
|
||||
addCard(Zone.HAND, playerA, redemptor, 1);
|
||||
addCard(Zone.GRAVEYARD, playerA, ghoul, 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Wastes", 5);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, redemptor);
|
||||
setChoice(playerA, TestPlayer.CHOICE_SKIP); // choose not to exile anything
|
||||
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
setStrictChooseMode(true);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, ghoul, 1);
|
||||
assertPowerToughness(playerA, redemptor, 4, 4);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testCastAdditionalCostAndTrigger() {
|
||||
addCard(Zone.HAND, playerA, redemptor, 1);
|
||||
addCard(Zone.GRAVEYARD, playerA, ghoul, 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Wastes", 5);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, redemptor);
|
||||
setChoice(playerA, ghoul); // exile Warpath Ghoul
|
||||
|
||||
attack(3, playerA, redemptor, playerB);
|
||||
|
||||
setStopAt(3, PhaseStep.END_TURN);
|
||||
setStrictChooseMode(true);
|
||||
execute();
|
||||
|
||||
assertExileCount(playerA, ghoul, 1);
|
||||
assertPowerToughness(playerA, redemptor, 7, 7);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue