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107
Mage.Sets/src/mage/cards/r/RedemptorDreadnought.java
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107
Mage.Sets/src/mage/cards/r/RedemptorDreadnought.java
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package mage.cards.r;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.InfoEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.util.CardUtil;
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import java.util.Objects;
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import java.util.UUID;
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/**
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* @author xenohedron
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*/
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public final class RedemptorDreadnought extends CardImpl {
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public RedemptorDreadnought(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
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this.subtype.add(SubType.ASTARTES);
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this.subtype.add(SubType.DREADNOUGHT);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Fallen Warrior -- As an additional cost to cast this spell, you may exile a creature card from your graveyard.
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this.getSpellAbility().addCost(new ExileFromGraveCost(
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new TargetCardInYourGraveyard(0, 1, StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD)
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).setText(""));
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this.addAbility(new SimpleStaticAbility(new InfoEffect("as an additional cost to cast this spell, you may exile a creature card from your graveyard"))
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.setRuleAtTheTop(true).withFlavorWord("Fallen Warrior"));
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Plasma Incinerator -- Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
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this.addAbility(new AttacksTriggeredAbility(new RedemptorDreadnoughtEffect()).withFlavorWord("Plasma Incinerator"));
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}
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private RedemptorDreadnought(final RedemptorDreadnought card) {
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super(card);
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}
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@Override
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public RedemptorDreadnought copy() {
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return new RedemptorDreadnought(this);
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}
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}
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class RedemptorDreadnoughtEffect extends OneShotEffect {
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RedemptorDreadnoughtEffect() {
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super(Outcome.BoostCreature);
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staticText = "if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card";
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}
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private RedemptorDreadnoughtEffect(final RedemptorDreadnoughtEffect effect) {
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super(effect);
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}
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@Override
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public RedemptorDreadnoughtEffect copy() {
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return new RedemptorDreadnoughtEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (permanent == null) {
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return false;
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}
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ExileZone exile = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source, -1));
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if (exile == null || exile.isEmpty()) {
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return false;
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}
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int xValue = exile.getCards(game)
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.stream()
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.filter(Objects::nonNull)
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.map(MageObject::getPower)
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.mapToInt(MageInt::getValue)
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.sum();
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if (xValue > 0) {
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game.addEffect(new BoostSourceEffect(xValue, xValue, Duration.EndOfTurn), source);
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}
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return true;
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}
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}
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@ -212,6 +212,7 @@ public final class Warhammer40000 extends ExpansionSet {
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cards.add(new SetCardInfo("Ravener", 138, Rarity.RARE, mage.cards.r.Ravener.class));
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cards.add(new SetCardInfo("Reaver Titan", 163, Rarity.RARE, mage.cards.r.ReaverTitan.class));
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cards.add(new SetCardInfo("Reconnaissance Mission", 193, Rarity.UNCOMMON, mage.cards.r.ReconnaissanceMission.class));
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cards.add(new SetCardInfo("Redemptor Dreadnought", 164, Rarity.RARE, mage.cards.r.RedemptorDreadnought.class));
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cards.add(new SetCardInfo("Reliquary Tower", 291, Rarity.UNCOMMON, mage.cards.r.ReliquaryTower.class));
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cards.add(new SetCardInfo("Resurrection Orb", 165, Rarity.RARE, mage.cards.r.ResurrectionOrb.class));
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cards.add(new SetCardInfo("Reverberate", 207, Rarity.RARE, mage.cards.r.Reverberate.class));
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package org.mage.test.cards.single._40k;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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public class RedemptorDreadnoughtTest extends CardTestPlayerBase {
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private static final String redemptor = "Redemptor Dreadnought"; // {5} Artifact Creature 4/4
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// As an additional cost to cast this spell, you may exile a creature card from your graveyard.
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// Trample
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// Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
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private static final String ghoul = "Warpath Ghoul"; // 3/2
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@Test
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public void testCastNoAdditionalCost() {
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addCard(Zone.HAND, playerA, redemptor, 1);
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addCard(Zone.GRAVEYARD, playerA, ghoul, 1);
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addCard(Zone.BATTLEFIELD, playerA, "Wastes", 5);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, redemptor);
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setChoice(playerA, TestPlayer.CHOICE_SKIP); // choose not to exile anything
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setStopAt(1, PhaseStep.END_TURN);
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setStrictChooseMode(true);
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execute();
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assertGraveyardCount(playerA, ghoul, 1);
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assertPowerToughness(playerA, redemptor, 4, 4);
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}
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@Test
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public void testCastAdditionalCostAndTrigger() {
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addCard(Zone.HAND, playerA, redemptor, 1);
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addCard(Zone.GRAVEYARD, playerA, ghoul, 1);
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addCard(Zone.BATTLEFIELD, playerA, "Wastes", 5);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, redemptor);
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setChoice(playerA, ghoul); // exile Warpath Ghoul
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attack(3, playerA, redemptor, playerB);
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setStopAt(3, PhaseStep.END_TURN);
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setStrictChooseMode(true);
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execute();
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assertExileCount(playerA, ghoul, 1);
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assertPowerToughness(playerA, redemptor, 7, 7);
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}
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}
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